
Online Adjunct Faculty – Gameplay Programming
Posted 5 days ago

Posted 5 days ago
This is a fully remote position, open to applicants in United States.
• Engage students in a supportive and asynchronous learning atmosphere by offering guidance and resources within a pre-existing online course.
• Deliver instruction, constructive feedback, and opportunities for experiential and application-oriented learning.
• Respond to students within established timeframes and take the initiative to reach out to those requiring additional assistance.
• Connect students to resources while promoting participation, collaboration, and positive faculty-student relationships.
• Keep abreast of developments in gameplay programming and share knowledge along with supplementary resources.
• Assess student submissions and provide personalized, constructive feedback.
• Facilitate online discussions, nurturing an inclusive, engaging, and respectful learning environment.
• Report to the faculty dean team.
• Bachelor's degree in Game Programming, Computer Science, Software Engineering, or a related field.
• A minimum of 2 years of experience in game programming.
• Preferred 1+ years of teaching experience.
• Proficient in Gameplay Systems Design, Mechanics Implementation, Physics APIs, Input Systems, AI State Machines, Debugging Gameplay Loops, and Balancing Systems.
• Employer-funded retirement plan.
• Free tuition program.
• Opportunities for professional development.
CD PROJEKT SA
RealityJam
People Can Fly Studio
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