3D Unity Generalist, Visual Artist

Posted 5 days ago

This is a fully remote position, open to applicants in United States, +2 more locations.

📋 Description

• Design visually appealing, streamlined, and stylized 3D environments directly within Unity.

• Take ownership of the environment creation process from the initial setup and layout to the final visual execution.

• Construct and organize 3D assets, objects, and environmental components.

• Uphold artistic standards appropriate for real-time applications.

• Plan and structure scene layouts in Unity.

• Implement principles of composition, spatial arrangement, and visual storytelling.

• Generate and integrate simple object animations and movements.

• Develop and apply light visual effects using Unity's particle systems and other relevant tools.

• Work independently and assume responsibility for designated environments.

• Utilize 3D generalist skills for environment development and visual enhancement.

• Collaborate with both creative and technical teams to achieve visual and functional goals.

• Recognize and resolve visual challenges while effectively communicating artistic decisions and personal contributions.


⛳️ Requirements

• Strong hands-on experience in creating and developing 3D environments directly in Unity.

• Demonstrated experience in environment creation, scene development, and visual design for real-time applications.

• Solid grasp of 3D workflows with the capability to work across various aspects of environment creation.

• Keen artistic eye for composition, spatial arrangement, and visual harmony.

• Ability to produce simple, stylized environments with a refined, professional visual finish.

• Senior or strong mid-level skill set, with the capacity to independently manage and execute environment tasks.

• Proficient in creating and implementing basic object movements and animations.

• Practical knowledge of light VFX, with the ability to create or integrate simple effects as required.

• Strong portfolio showcasing environment art, visual quality, and hands-on work developed in Unity, with clear ownership of the presented projects.

• Availability to work and collaborate during US business hours, irrespective of location.

• Preferred English proficiency as indicated in the application form.

• Nice to have: experience with creating particle systems and lightweight visual effects in Unity.

• Nice to have: background in gaming, real-time environment art, or interactive experiences.

• Nice to have: experience on immersive or experiential projects.


🏝️ Benefits

• Inclusive hiring process that welcomes talent from diverse backgrounds.

• Potential consideration for future opportunities if this role does not align with your qualifications.

People also viewed

CD PROJEKT SA3 days ago

Senior Gameplay Designer

US flagUnited States, +2 more locationsFull-timeGame Engineer$112.2k – $185.1k/year
ApplyView job
RealityJam3 days ago

Junior Game Developer

US flagColorado, +8 more statesPart-timeGame Engineer$20 – $21/hour
ApplyView job
People Can Fly Studio3 days ago

Senior Gameplay Animator

PL flagPoland OnlyFull-timeGame Engineer
ApplyView job
People Can Fly Studio5 days ago

Senior Gameplay Animator

CA flagCanada OnlyFull-timeGame Engineer
ApplyView job
Kodland5 days ago

Brazil Unity

BR flagBrazil OnlyPart-timeGame Engineer
ApplyView job
SNHU Careers5 days ago

Online Adjunct Faculty – Gameplay Programming

US flagUnited States OnlyPart-timeGame Engineer$2,200/year
ApplyView job

Never miss a great job!

Get handpicked remote jobs straight to your inbox weekly.

Trusted by 7,400+ designers