
Mid-Senior 3D Props Artist
Posted 1 day ago

Posted 1 day ago
This is a fully remote position, open to applicants in Romania.
• Develop intricate and realistic 3D models of environmental assets, ranging from elaborate furniture to detailed, aged machinery.
• Guarantee that assets conform to the defined project aesthetic, showcasing strong silhouettes and historically accurate industrial design.
• Import and configure assets within Unreal Engine, including assigning materials, checking scales, and ensuring proper orientation.
• Oversee technical asset specifications, including efficient Level of Details (LODs) and functional collision geometry.
• Collaborate with Art Leads to achieve quality standards and meet project deadlines.
• Engage in critiques, implement feedback, and uphold visual consistency throughout the project.
• A minimum of 4 years of experience as a 3D Props Artist within the gaming industry.
• Involvement in at least one published AAA game title.
• A portfolio showcasing the ability to create "lived-in" props that exhibit realistic wear, dirt, and material history.
• Strong experience with the Unreal Engine workflow, encompassing asset importation, material assignments, and mesh validation.
• Comprehensive understanding of form, shape, and structure.
• A disciplined approach to managing polygon counts and texture budgets.
• Skilled in producing clean UV layouts and effective LOD chains.
• Proficient English communication and writing abilities.
• Self-driven with a proactive, team-oriented mindset.
• Competitive salary.
• Projects that align with your skills and interests.
• Opportunity to collaborate with industry leaders on AAA projects.
• Professional development opportunities.
• Flexible working arrangements.
• A commitment to fostering diversity and inclusion in the workplace.
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