
Graphics Engineer
Posted Oct 30

Posted Oct 30
This is a fully remote position, open to applicants in California, +3 more states.
• Design, develop, and maintain high-performance C/C++ code along with HLSL shaders.
• Investigate and implement innovative rendering technologies to enhance visual quality.
• Optimize GPU performance to ensure smooth and high-fidelity gameplay.
• Collaborate with art and design teams to establish and refine the NBA 2K series’ aesthetic and experience.
• Enhance VFX, lighting, and post-processing graphics capabilities.
• Participate in system-wide upgrades to keep rendering technologies up to date.
• Report directly to the Lead Graphics Engineer.
• A minimum of 3 years of experience in game or graphics development.
• Bachelor's degree in Computer Science or equivalent professional experience.
• Advanced expertise in HLSL or a similar shading language.
• Strong understanding of 3D mathematics concepts and their applications.
• In-depth knowledge of optimization techniques and associated trade-offs.
• Capability to write efficient, portable, reliable, and readable code.
• Proficient in English, both written and spoken.
• A passion for video games.
• Experience in shipping a AAA title is a plus.
• Expertise in physically-based rendering, real-time global illumination, post-processing effects, or simulating natural phenomena is a plus.
• Familiarity with applying machine learning techniques to graphics-related challenges is a plus.
• Bonus and/or equity awards may be part of the total compensation package.
• Medical, financial, and/or other benefits are provided.
• Fully remote work arrangement available.
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