
Game Director
Posted 12 hours ago

Posted 12 hours ago
This is a fully remote position, open to applicants in United States.
• Take ownership of the comprehensive creative and gameplay vision for a new game.
• Ensure that game systems and design elements integrate seamlessly to provide the desired player experience.
• Lead a small development team while collaborating with the VP/General Manager of Games and CCO.
• Translate strategic creative and artistic goals into the game.
• Supervise gameplay progression, pacing, balance, and overall quality.
• Work alongside the VP, General Manager of Games, and CCO to guarantee that game design, art, and narrative align with the established vision.
• Define project methodologies and keep all teams informed.
• Communicate quality and content expectations to the design team.
• Interpret game design and gameplay elements for Level Design and Engineering execution.
• Align design across departments and manage Jira requests for Engineering, Art, Sound, and FX.
• Collaborate with Art, Engineering, and Production to ensure efficient operations.
• Provide regular updates to the VP of Games and upper management regarding project status.
• Analyze game components and objectives, communicating them effectively to creative teams.
• Develop and implement the overarching vision and creative foundations for the game.
• Shape the game's creative vision to align with the product vision.
• Engage in proposal development and brainstorming sessions.
• Attend project follow-up meetings throughout pre-production, production, and live phases.
• Produce clear documentation, including necessary visual references.
• Over 4 years of leadership experience in the video game industry (or relevant experience).
• More than 10 years of design experience in a lead or management capacity.
• Familiarity with Unreal Engine and its limitations.
• Experience in prototyping game concepts and collaborating within a small team to realize ideas.
• Proficient with project management tools (e.g., Jira).
• Excellent organizational, interpersonal, and presentation skills.
• Effective communication across departments, including programming, art, design, marketing, and other areas.
• A highly collaborative and innovative mindset.
• Ability to assess technical and production feasibility while developing concepts.
• A passion for mentoring and guiding the next generation of creatives.
• Proficiency in presentation and design tools such as PowerPoint, Photoshop, and Google Slides.
• Strong market understanding and enthusiasm for video games.
• CV showcasing education, experience, skills, and games released.
• Profit sharing.
• Medical insurance.
• Dental insurance.
• Vision insurance.
• 401(k) matching.
• FSA/HSA.
• Paid time off.
• Sick time.
• Holidays.
• Parental leave.
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