Engineering Manager – Modeling & Rendering

Posted 1 day ago

This is a fully remote position, open to applicants in United States, +3 more locations.

📋 Description

• Direct the Modeling & Rendering engineering team.

• Mentor senior engineers by customizing support to align with their individual strengths and objectives, establishing expectations, and offering constructive feedback.

• Organize and prioritize multiple workstreams encompassing implicit modeling, rendering, user interface, execution kernel, and AI integration.

• Develop operating procedures, automate repetitive tasks, enhance decision-making processes, and spearhead the integration of AI-assisted development.

• Engage deeply with implicit mathematics, GPU rendering, and kernel architecture.

• Collaborate with Product Management to transform the roadmap into engineering strategies and oversee daily technical decisions.

• Oversee the modernization of the rendering pipeline.

• Enable the creation of generative models through the notebook API.

• Transition engineering efforts from the outdated desktop UI to the new product while ensuring high customer-facing quality.

• Manage a geographically distributed team across both US and European time zones.


⛳️ Requirements

• Over 3 years of experience in managing software engineers.

• Proven history of coaching senior team members to enhance performance, establishing clear expectations, and engaging in direct conversations.

• Expertise in graphics, geometry, or a closely related computational discipline.

• Capability to engage with implicit geometry, GPU rendering, and computational mathematics.

• Proficiency in C++, including the ability to read, analyze, and evaluate code within a large, established codebase.

• Experience with Rust is a significant advantage.

• Proven ability in structured project management across numerous simultaneous topics.

• Demonstrated experience with integrating AI-assisted development within a team setting.

• Experience managing a distributed team across US and European time zones.

• Hands-on experience with GPU shader languages or modern graphics APIs, as well as rendering pipeline modernization, is preferred.

• Experience transitioning a desktop-native product to web browsers or mobile platforms is preferred.

• Familiarity with CAD, CAE, or other engineering software and relevant workflows is preferred.

• Experience in integrating generative AI into a product is preferred.


🏝️ Benefits

• Equal opportunity employer dedicated to fostering a diverse and inclusive team.

• Reasonable accommodations available during the interview process.

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