
Director of Product Management
Posted Oct 30

Posted Oct 30
This is a fully remote position, open to applicants in United Kingdom.
• Collaborate across various live and upcoming titles from PlayStation Studios, working closely with game studios and partners to enhance capabilities and effectively launch and manage live service titles.
• Engage with game teams on overarching product and commercial strategies, design specifications and mockups, product prioritization, and development roadmaps.
• Identify avenues for product performance enhancement, influence key stakeholders, and spearhead initiatives towards successful outcomes.
• Create and disseminate best practices to assist game studios in establishing and enhancing their processes and capabilities.
• Define product strategy frameworks and standards for live service titles, customizing approaches for specific games and studios.
• Define and refine core KPIs in collaboration with analytics, research, marketing, and other publishing resources.
• Establish and enhance live service operational rhythms, including goal setting, performance evaluations, experimentation, roadmap planning, and decision-making frameworks.
• Partner with finance and forecasting teams to refine revenue models and ensure alignment of assumptions with product strategy and core KPIs.
• Manage, develop, and nurture a small team of product management and live service design professionals.
• Connect development teams across PlayStation Studios with competitive research, analyze industry trends, and establish best practices.
• Promote knowledge sharing and foster deeper collaboration among multiple studios.
• Assist in defining central processes and methodologies to enhance product management and live service game development and operations.
• Report to the Head of Product Management for Live Service games at PlayStation Studios.
• Extensive experience in product management and/or live service design with a focus on feature development and live operations.
• Proven success in navigating complex, matrixed development and publishing organizations to achieve significant results with successful live games.
• Experienced people leader capable of managing, guiding, and inspiring a highly skilled team.
• Demonstrated success in driving initiatives that positively influence core KPIs.
• Expert in data fluency with a history of collaboration with analytics, research, and insights teams.
• Familiarity with game economy and/or monetization modeling and analytical tools such as Looker and Tableau.
• Diverse development background encompassing various game types, genres, and business models, including F2P, paid, and cosmetic economies.
• Exceptional ability to connect creative vision, analytics, and business objectives, transforming data into actionable product and design strategies.
• Comprehensive understanding of industry trends and the competitive landscape, including player motivations and audience segments across genres.
• Capability to comprehend, conceptualize, and refine the design of game systems, features, and mechanics.
• Experience engaging with products at different stages of development, from incubation to live operations.
• Strong business and financial insight, with experience in driving revenue forecasting and KPI frameworks for live service products.
• Experience collaborating with publishing partners such as marketing, release management, and store teams.
• Proven ability to partner with leadership and executives at both studio and publishing levels.
• Background checks conducted at the offer stage.
• Commitment to equal opportunity employment.
• Supportive and inclusive work environment.
• Initiatives promoting diversity and empowerment.
• Fair Chance employment consideration for qualified candidates with arrest and conviction records.
SGS
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