DevOps Engineer

Posted Sep 9

This is a fully remote position, open to applicants in Germany.

📋 Description

• Automate the provisioning and configuration of infrastructure utilizing Terraform.

• Maintain and enhance both cloud and hybrid cloud infrastructures.

• Optimize build systems, artifact management, and developer workflows.

• Develop tools that boost developer productivity and minimize manual tasks.

• Oversee Kubernetes and containerized environments.

• Manage automation for game servers and image handling.

• Diagnose infrastructure issues and deployments across development, staging, and production environments.

• Collaborate with the Site Reliability Engineer on infrastructure, scalability, and observability matters.

• Ensure the security of infrastructure configurations and access controls.

• Maintain documentation for infrastructure, pipelines, and processes.


⛳️ Requirements

• Significant experience with Go, Kubernetes, and Linux.

• Proficient in Infrastructure as Code, ideally with Terraform.

• Familiarity with on-premises, cloud, and hybrid cloud infrastructures.

• Experience in scripting with Python and Bash.

• Knowledgeable in Linux and networking, including HTTP/S and TCP protocols.

• Proficient in Git-based development workflows.

• Strong analytical and problem-solving abilities.

• Professional background in DevOps, Cloud Engineering, Platform Engineering, or a comparable role.

• Professional working proficiency in English.

• Must reside in Germany.

• Nice to have: experience in the gaming industry or with game development infrastructure.

• Nice to have: experience with dedicated game servers or multiplayer backend infrastructure.

• Nice to have: production experience with PostgreSQL.

• Nice to have: experience supporting live-service environments and game launches.

• Nice to have: familiarity with deployment processes for platforms like Steam, Epic Games Store, Xbox, or PlayStation.

• Nice to have: an interest in gaming, motorsports, or sim racing.


🏝️ Benefits

• 30 days of paid vacation annually.

• Remote-first, flexible working environment.

• Full-time employment: 40 hours per week.

• Opportunity to influence the backend development of a next-generation sim racing platform from the ground up.

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