
Concept Artist – Character
Posted Sep 17

Posted Sep 17
This is a fully remote position, open to applicants in Canada, +1 more country.
• Develop imaginative concepts for characters, creatures/bosses, costumes, weapons, and gear that align with the client's artistic vision.
• Create clear and actionable turnarounds, callout sheets, and model packs for 3D artists to utilize during the modeling process.
• Work in close collaboration with the 3D team and Art Direction to guarantee technical feasibility, a clear visual hierarchy, and stylistic consistency.
• Proven experience in concept art within the video game sector.
• Strong foundation in character design, anatomy, proportions, costume/armor layering, and color theory.
• Ability to quickly iterate based on feedback from the client and Art Lead.
• Experience in producing production-ready callout sheets detailing materials, patterns, and breakdowns of dynamic elements.
• Desired art style: stylized fantasy, demonstrating mastery of stylized shapes, color theory, and silhouette readability.
• Strong passion for stylized fantasy, Action RPGs, top-down games, and adventure games.
• Solid understanding of the pipeline constraints related to creating real-time, stylized 3D character assets.
• Proficient in Adobe Photoshop.
• Experience with Blender is a plus.
• Competitive salary.
• Dynamic, multicultural, and enjoyable work environment.
• Opportunity to work for the world's leading provider of game services.
• We empower our employees and provide regular opportunities for progression to ensure their growth.
Global Overview
Torn Banner Studios
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