Lead VFX Artist

atTorn Banner StudiosRemoteCA flagCanadaFull-time3D ArtistSeniorC$120k – C$170k/year

Posted 1 day ago

This is a fully remote position, open to applicants in Canada.

📋 Description

• Take charge of the overall quality, implementation, and visual direction of the project's VFX, from the initial concept to final integration into the game.

• Design, create, and maintain high-quality particle systems and intricate visual effects utilizing Unreal Engine's Niagara system.

• Develop and integrate visual effects for gameplay and cinematics to improve game readability, visual feedback, atmosphere, and narrative storytelling.

• Write scripts and devise technical solutions to facilitate complex VFX systems and workflows.

• Utilize Niagara Data Channels and other advanced Unreal Engine tools to craft dynamic, responsive gameplay effects.

• Create and integrate destruction effects, preferably using Houdini alongside Unreal Engine's Chaos system.

• Profile, debug, and optimize visual effects to guarantee performance, scalability, and visual quality across various platforms.

• Work closely with gameplay programmers, technical artists, designers, and other art disciplines to ensure seamless integration of VFX.

• Establish and uphold VFX standards, workflows, and best practices throughout the project lifecycle.

• Mentor and assist VFX artists by providing both technical and artistic guidance.


⛳️ Requirements

• A minimum of 8 years of professional VFX experience in the video game industry.

• Experience on at least 2 published games developed as part of AA or AAA productions.

• Advanced expertise in Unreal Engine and its Niagara visual effects system.

• Strong technical skills in developing complex particle systems, scripting, and troubleshooting advanced VFX implementations.

• Experience in creating visual effects for both gameplay and cinematics.

• Excellent understanding of real-time rendering, performance profiling, and optimization techniques.

• Familiarity with destruction workflows and systems, ideally using Houdini and Unreal Engine's Chaos system.

• Strong artistic sensibility with the ability to produce visually impactful effects that align with the art direction and gameplay.

• Experience working collaboratively within multidisciplinary teams and mentoring others.

• A demo reel showcasing your most recent work.

• Must reside in Ontario or Quebec, or be willing to relocate to Ontario.


🏝️ Benefits

• 6.5 weeks of paid vacation.

• Eligibility for the employee stock option plan.

• Flexible schedule and workplace options, including remote work, hybrid arrangements, or in-office work.

• Group insurance plan and benefits for you and your family.

• 100% salary top-up for 16 weeks of parental leave for Canadian employees.

• Accommodations available upon request for candidates participating in all stages of the selection process.

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