Staff/Principal Software Engineer, 3D Modeling

Posted 2 days ago

This is a fully remote position, open to applicants in United States.

📋 Description

• Design, develop, and maintain high-performance applications utilizing Rust.

• Construct the core data model, geometry, and graph algorithms that drive the modeling platform and its extension points.

• Contribute throughout the technology stack using Rust, WebAssembly, and TypeScript.

• Collaborate with product managers and designers to clarify project requirements and deliver features.

• Ensure software quality through unit and integration testing.

• Develop innovative, high-performance web applications for Motif’s agent-native building design and construction platform.


⛳️ Requirements

• Familiarity with the 3D modeling domain as it relates to architecture, mechanical design, game development, or a related field.

• Over 5 years of experience in creating complex, production-quality software.

• Proven experience in Rust, or proficiency in another systems programming language such as C++, with a solid grasp of memory management, concurrency, and performance optimization.

• Proficient in linear algebra, computational geometry, graph algorithms, and numerical stability.

• Experience in developing web applications.

• Hands-on experience with AI-assisted development tools in actual production environments.

• Ability to thrive in a startup environment with fast-paced work, ambiguous requirements, and prioritization challenges.

• Strong problem-solving, communication, and collaboration skills.


🏝️ Benefits

• Competitive salary and performance-based incentives.

• Comprehensive health, dental, and vision insurance.

• Flexible work hours and remote work options.

• Opportunities for professional development and continuous learning.

• Collaborative and inclusive company culture.

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