
Staff/Principal Software Engineer, 3D Modeling
Posted 2 days ago

Posted 2 days ago
This is a fully remote position, open to applicants in United States.
• Design, develop, and maintain high-performance applications utilizing Rust.
• Construct the core data model, geometry, and graph algorithms that drive the modeling platform and its extension points.
• Contribute throughout the technology stack using Rust, WebAssembly, and TypeScript.
• Collaborate with product managers and designers to clarify project requirements and deliver features.
• Ensure software quality through unit and integration testing.
• Develop innovative, high-performance web applications for Motif’s agent-native building design and construction platform.
• Familiarity with the 3D modeling domain as it relates to architecture, mechanical design, game development, or a related field.
• Over 5 years of experience in creating complex, production-quality software.
• Proven experience in Rust, or proficiency in another systems programming language such as C++, with a solid grasp of memory management, concurrency, and performance optimization.
• Proficient in linear algebra, computational geometry, graph algorithms, and numerical stability.
• Experience in developing web applications.
• Hands-on experience with AI-assisted development tools in actual production environments.
• Ability to thrive in a startup environment with fast-paced work, ambiguous requirements, and prioritization challenges.
• Strong problem-solving, communication, and collaboration skills.
• Competitive salary and performance-based incentives.
• Comprehensive health, dental, and vision insurance.
• Flexible work hours and remote work options.
• Opportunities for professional development and continuous learning.
• Collaborative and inclusive company culture.
Global Overview
Torn Banner Studios
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