Art Director

Posted 1 day ago

This is a fully remote position, open to applicants in Poland.

📋 Description

• Evaluate the existing visuals and user experience of the project and develop a prioritized plan for enhancements.

• Enhance game sensation through animations, player action feedback, and engaging gameplay experiences.

• Design and uphold the game’s style guide, which includes color palette, UI components, typography, and rules for animations and effects.

• Establish the game's visual style, incorporating major alterations to backgrounds and overall visual direction, and prepare variations for A/B testing.

• Oversee the art team by assigning tasks, reviewing outputs, providing feedback, and fostering professional development.

• Assign tasks for and evaluate UX flows and interfaces.

• Delegate tasks for animations and visual effects, review, and approve results in the build.

• Engage in new feature creation from the conceptual phase, ensuring visual and UX alignment with the overall style.

• Review and authorize all visual assets prior to their inclusion in the game.

• Inspect visuals in the build on devices and assign fix tasks to the development team.


⛳️ Requirements

• Over 3 years of experience in game development as an Art Director or Art Lead.

• Background in mobile casual projects where visuals and game feel are crucial, including puzzle, coloring, hidden object, merge, match-3, and farm genres.

• Familiarity with a LiveOps product.

• A portfolio showcasing projects for which you were responsible for the visual aspects.

• Extensive knowledge in 2D art, UI/UX, and game feel for mobile gaming.

• Proven experience leading an art team, including task assignment, work reviews, recruiting, and nurturing artists.

• Experience in assigning tasks for and evaluating UI/UX in mobile games, focusing on mobile interface patterns, readability on smaller screens, and onboarding processes.

• Understanding of animation and VFX production, including integration into Unity (Spine or similar), sufficient to assign tasks and approve results.

• In-depth knowledge of current AI tools applicable to art creation.

• Awareness of technical limitations specific to mobile devices.

• Experience collaborating closely with producers, game designers, and developers within a product team.

• Capability to independently shape the visual direction of a released product.

• History of contributing to successful projects with a multi-million audience.

• Experience in organizing large-scale production of illustrated content in a cohesive style.

• Practical experience in implementing AI in the art production process.


🏝️ Benefits

• 18 business days of paid time off.

• 8 paid personal days each year, with an additional day added annually.

• Flexible policy regarding public holidays.

• Full compensation for sick leave.

• Reimbursement for wear and tear on personal computer equipment used for work.

• Option for remote work.

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