
Unity Developer, CI/CD, TeamCity
Posted May 11

Posted May 11
This is a fully remote position, open to applicants in United Kingdom.
• Assume responsibility for, sustain, and enhance current CI/CD pipelines while working alongside fellow developers and content integrators.
• Automate and refine Unity binary builds and the generation of AssetBundle/Addressable content.
• Oversee remote TeamCity build agents to guarantee that application and content releases meet tight deadlines.
• Improve and maintain existing automation workflows, promoting best practices in CI/CD and source control strategies.
• Manage deployment pipelines for the Google Play Console and Apple App Store Connect.
• Develop and uphold comprehensive project documentation.
• Proactively address concerns, foresee potential challenges, and identify pipeline bottlenecks.
• Extensive experience with Unity and C#.
• Demonstrated expertise in constructing and sustaining CI/CD pipelines for Unity projects utilizing TeamCity.
• Highly skilled in source control, especially with Git.
• Proficient in scripting languages for DevOps automation, such as Python, Bash, and/or PowerShell.
• Knowledge of the deployment processes for Google Play and Apple App Store.
• Exceptional communication and teamwork abilities.
• Experience with back-end services, particularly Google Cloud (GCP) and AWS.
• Background in developing automated tests for Unity.
• Familiarity with TeamCity Kotlin DSL for pipeline configuration.
• Experience with BitBucket Pipelines and YAML.
• A strong passion for interactive fiction, storytelling, and crafting engaging narrative games.
• Competitive salary and performance-based bonuses.
• Flexible work hours and remote work options.
• Opportunities for professional development and growth.
• Collaborative and innovative work environment.
• Access to cutting-edge tools and technologies.
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