Remotery

Unity Developer, CI/CD, TeamCity

Posted May 11

This is a fully remote position, open to applicants in United Kingdom.

📋 Description

• Assume responsibility for, sustain, and enhance current CI/CD pipelines while working alongside fellow developers and content integrators.

• Automate and refine Unity binary builds and the generation of AssetBundle/Addressable content.

• Oversee remote TeamCity build agents to guarantee that application and content releases meet tight deadlines.

• Improve and maintain existing automation workflows, promoting best practices in CI/CD and source control strategies.

• Manage deployment pipelines for the Google Play Console and Apple App Store Connect.

• Develop and uphold comprehensive project documentation.

• Proactively address concerns, foresee potential challenges, and identify pipeline bottlenecks.


⛳️ Requirements

• Extensive experience with Unity and C#.

• Demonstrated expertise in constructing and sustaining CI/CD pipelines for Unity projects utilizing TeamCity.

• Highly skilled in source control, especially with Git.

• Proficient in scripting languages for DevOps automation, such as Python, Bash, and/or PowerShell.

• Knowledge of the deployment processes for Google Play and Apple App Store.

• Exceptional communication and teamwork abilities.

• Experience with back-end services, particularly Google Cloud (GCP) and AWS.

• Background in developing automated tests for Unity.

• Familiarity with TeamCity Kotlin DSL for pipeline configuration.

• Experience with BitBucket Pipelines and YAML.

• A strong passion for interactive fiction, storytelling, and crafting engaging narrative games.


🏝️ Benefits

• Competitive salary and performance-based bonuses.

• Flexible work hours and remote work options.

• Opportunities for professional development and growth.

• Collaborative and innovative work environment.

• Access to cutting-edge tools and technologies.

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