
Technical Artist – Mid, Senior
Posted 6 days ago

Posted 6 days ago
This is a fully remote position, open to applicants in Alabama, +31 more states.
• Establish, construct, and uphold technical and quality benchmarks for all in-game art assets.
• Create detailed pipeline documentation to assist and guide the art team.
• Generate advanced, optimized materials through node graphs utilizing 3D/vector mathematics.
• Design breathtaking real-time visual effects using Niagara FX.
• Produce intricate, high-performance landscape and terrain materials.
• Implement and utilize procedural generation systems to enhance world-building and environment art workflows.
• Balance state-of-the-art UE5 capabilities for AAA experiences while ensuring rigorous performance optimization.
• Strong grasp of lighting, color theory, composition, visual balance, and PBR rendering standards/calibration.
• Demonstrated experience in creating high-quality textures using Photoshop and the Substance Suite for gaming.
• In-depth knowledge of object-oriented programming (OOP) with UE5 Blueprint scripting, functions, and data-driven systems.
• Meticulous attention to detail with a natural ability for troubleshooting, profiling, and resolving complex technical art challenges.
• Capability to navigate complex tasks independently while remaining highly collaborative, approachable, and professional.
• Generous PTO
• Health, Dental, & Vision coverage
• Healthcare and Daycare FSAs
• 401k with company match
• Life and Disability insurance
• Technology Stipend
• Paid Sick leave
• Commuter benefits
• Paid company holidays and office closures
Torn Banner Studios
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