Senior LiveOps Developer – Mobile Games

Posted Oct 12

This is a fully remote position, open to applicants in Belgium.

📋 Description

• Assume responsibility for mobile and web games published by CrazyGames, treating them as live products.

• Regularly release updates, introduce new content, features, and organize live events.

• Evaluate metrics such as retention, session length, ARPDAU, conversion, and cohort behavior to guide future development.

• Launch seasonal events, content releases, and promotional offers.

• Develop event frameworks, remote configurations, A/B tests, progression systems, and economic adjustments.

• Strategically plan integrations into unfamiliar codebases, ensuring existing functionality remains intact.

• Evaluate readiness for global launches and identify necessary systems.

• Design and implement various game modes, progression systems, and monetization strategies.

• Collaborate with the Publishing team to align on LiveOps roadmaps and prioritization.

• Maintain a clean Git history and document implementation tasks thoroughly.

• Establish a rhythm for updates, tooling, event calendars, balancing, and repeatable LiveOps processes across the IP portfolio.


⛳️ Requirements

• A minimum of 2 years managing LiveOps for shipped mobile titles.

• Familiarity with update rhythms, events, progression systems, economies, offers, and the rationale behind these elements.

• Experience guiding a mobile title through both soft launch and global launch phases.

• At least 3 years of professional game development experience with shipped titles.

• Hands-on experience in developing live systems.

• Proficient in analyzing retention, session length, ARPDAU, conversion, and cohort behavior metrics.

• Strong background in mobile game development for iOS and Android platforms.

• Experience with analytics, A/B testing, remote configurations, and live tooling.

• Knowledge of monetization strategies and ad SDKs within a LiveOps framework.

• Proficiency in multiple programming languages and ecosystems, particularly C# and JavaScript/TypeScript.

• Solid understanding of software architecture and object-oriented programming principles.

• Comfortable working within existing codebases.

• Effective use of Git in collaborative settings.

• Pragmatic and detail-oriented with a focus on high-quality delivery.

• Strong team player with a sense of ownership.

• Proficient in English (working language).

• Must be located within a timezone that is no more than 6 hours different from UTC+2.

• Nice to have: experience in web game development.

• Nice to have: knowledge of multiplayer and networking.

• Nice to have: game design instincts.

• Nice to have: proficiency in the Turkish language.


🏝️ Benefits

• Flexible working hours and the ability to work from any location.

• One to two team-building weeks each year.

• Company-paid flights and accommodation for team-building weeks.

• Opportunity to engage in gaming as part of the job.

People also viewed

avra13 hours ago

Member of Technical Staff – Deployment Platform

BR flagBrazil OnlyFull-timeSoftware Engineer
ApplyView job
ClickHouse14 hours ago

Manager, Documentation Engineering

US flagUnited States OnlyFull-timeSoftware Engineer$120k – $190k/year
ApplyView job
Michael Baker International14 hours ago

Telecommunications Designer – RCDD, Buildings Engineering

US flagUnited States OnlyFull-timeSoftware Engineer$90k – $135k/year
ApplyView job
Bright Vision Technologies14 hours ago

SAP BTP Developer

US flagUnited States OnlyFull-timeSoftware Engineer$115k – $165k/year
ApplyView job
Harris Computer14 hours ago

Website Developer

IN flagIndia OnlyFull-timeSoftware Engineer
ApplyView job
Open Energy Transition14 hours ago

Software Engineer

DE flagGermany OnlyFull-timeSoftware Engineer
ApplyView job

Never miss a great job!

Get handpicked remote jobs straight to your inbox weekly.

Trusted by 7,400+ designers