
Senior Live Service Growth Manager
Posted Jul 5

Posted Jul 5
This is a fully remote position, open to applicants in Ireland.
• Take charge of the P&L and growth strategy for VOID Interactive’s live service portfolio.
• Develop and manage the systems that ensure the sustainability of our publishing slate as it expands: data, economy, and live operations.
• Establish the strategic vision for how our live service content delivers value to both players and the business, with a strong focus on customization, identity, and long-term engagement.
• Convert player behavior, retention, and monetization indicators into commercial strategies: pricing, content cadence, promotional strategies, and offer design.
• Report P&L performance, forecasts, and strategic recommendations to studio leadership and stakeholders.
• Create economic frameworks that can be scaled throughout the live calendar: battle passes, stores, pricing, consumables, progression, and currency.
• Collaborate with design, production, and engineering to develop and launch monetization features, transforming concepts into deployable systems and maintaining a steady content flow.
• Oversee monetization execution throughout the live calendar: seasonal events, in-game merchandising, promotions, and special initiatives.
• Ensure delivery is realistic and avoid overcommitting the team.
• Lead the architecture and implementation of VOID’s data warehouse, attribution stack, and analytics infrastructure across the live portfolio.
• Manage vendor assessment and selection for MMP, BI, and CRM platforms in collaboration with studio leadership.
• Define and establish cohort frameworks, retention reporting, and the core KPIs for measuring UA, monetization, and engagement.
• Operate the analytics function as a player-coach. Write queries, build dashboards, and scale the team as the business case permits.
• Remain attuned to player feedback and performance metrics. Monitor how monetized content impacts satisfaction, retention, and sentiment, and adjust strategies based on data insights.
• Collaborate with Marketing and Publishing on UA, lifecycle, and pricing strategies. Establish operational models with internal teams and external partners (including our publishing team at Miniboss) to ensure efficient content production that resonates with the right player context.
• Over 7 years of experience in live service, F2P, or growth roles at game studios or publishers, with responsibilities aligned with leadership tracks.
• Demonstrated ownership of a live service P&L at scale, showcasing revenue and retention results you can reference.
• Practical experience in designing battle passes, stores, pricing, progression, and economic balance for F2P or hybrid titles.
• Strong technical skills, including proficiency in SQL, cohort analysis, segmentation, A/B testing, and key data infrastructure decisions.
• Experience in leading or planning data warehouse constructions, MMP integrations, and attribution stack setups.
• Confidence in presenting strategy and performance insights to senior leadership.
• Bachelor’s degree in Business, Economics, Product, Analytics, Game Design, or equivalent experience.
• Compensation is based on the candidate's location, relevant experience, and current market rates.
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