
Senior Gameplay Programmer
Posted Aug 28

Posted Aug 28
This is a fully remote position, open to applicants in California.
• Collaborate with various teams to enhance player experience and feature quality, emphasizing Enemy–Player interactions.
• Act as a subject matter expert for enemy and boss teams.
• Provide mentorship and support to junior staff through code reviews and relevant special interest groups.
• Develop flexible and dynamic features and systems for a range of environments and scenarios.
• Design and implement scalable and extensible systems.
• Estimate assigned tasks, ensure work remains within scope, and keep the team updated on task progress.
• Comprehend, enhance, and create systems necessary for delivering gameplay features.
• Collaborate with internal customers to understand tool and system utilization.
• Lead the development of features and architecture within enemy behavior systems.
• Previous experience in owning and delivering features related to enemy, boss, or ally behaviors.
• Strong skills in C++ programming.
• Familiarity with memory management, performance optimization, systems interfaces, programming principles, and best practices.
• Understanding of mathematical concepts, especially in 3D math and visualization using linear algebra.
• Awareness of player-centered design principles.
• Capability and willingness to clearly express the strengths and weaknesses of proposed features and advocate for alternatives.
• Background check required at the offer stage.
• Medical, dental, and vision benefit offerings.
• Digital-first culture that supports in-office, remote, and hybrid working arrangements.
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