Senior Graphics Engineer, Unreal

Posted 6 days ago

This is a fully remote position, open to applicants in Ireland.

📋 Description

• Spearhead the development and enhancement of core engine, rendering, and graphics systems within Unreal Engine 5 across various platforms.

• Collaborate with cross-functional teams to integrate features that enhance gameplay, support content creation, and improve overall product quality.

• Work closely with technical artists and content teams to pinpoint bottlenecks and implement scalable technical solutions.

• Take charge of the graphics performance and optimization strategy, while helping to establish best practices.

• Engage in code reviews and provide mentorship to junior engineers.

• Act as a technical consultant on intricate graphics features, identifying risks and trade-offs.

• Collaborate with production and leadership teams to estimate, plan, and deliver engineering tasks.

• Contribute to technical decision-making processes and long-term project objectives.

• Effectively communicate technical solutions to both technical and non-technical stakeholders.


⛳️ Requirements

• Over 5 years of professional experience in game development.

• Proficient in C++ and possess strong mathematical skills.

• Experience in shipping at least one AAA console title.

• Recent professional experience with Unreal Engine.

• Comprehensive understanding of real-time rendering techniques, rendering pipelines, shaders, GPU/CPU architecture, and GPU performance.

• Familiarity with low-level graphics APIs such as DirectX12 and Vulkan.

• Experience with graphics debugging and profiling tools like RenderDoc or PIX.

• Strong skills in debugging, optimization, and problem-solving.

• Capability to design and implement robust, high-performance, scalable, maintainable, and extensible rendering and graphics systems across platforms.

• Solid understanding of software engineering principles, performance considerations, and best practices in code quality.

• Ability to work independently while effectively collaborating in a remote-first team setting.

• Excellent communication and collaboration skills.

• Bonus: Hands-on experience with UE5 technologies such as Nanite, Lumen, Virtual Shadow Maps, or TSR.

• Bonus: Experience in extending or modifying Unreal Engine's rendering pipeline or engine-level graphics systems.

• Bonus: Experience working on multi-platform titles.

• Bonus: Familiarity with all stages of game development from Concept to Post-Launch Operations.

• Candidates located in Ireland must have the right to work there.


🏝️ Benefits

• Fully remote, remote-first work environment.

• Compensation tailored to location, experience, and local market rates.

• Full-time employee position available for candidates based in Ireland with the legal right to work there.

• Flexible employment and engagement arrangements based on location and local employment and tax regulations.

People also viewed

TheSoul Group1 day ago

Gameplay Creator

IN flagIndia, +5 more countriesFreelanceGame Engineer
ApplyView job
Sony Interactive Entertainment2 days ago

Senior Gameplay Animator

US flagCalifornia OnlyFull-timeGame Engineer
ApplyView job
That's No Moon2 days ago

Senior Narrative Gameplay Animator – Project Hire

US flagCalifornia OnlyFreelanceGame Engineer$9,000 – $11k/month
ApplyView job
TheSoul Group2 days ago

Gameplay Creator

RS flagSerbia, +5 more countriesFreelanceGame Engineer
ApplyView job
Westcliff International SchoolSep 4

Adjunct Faculty – Game Design and Development, Unity

US flagUnited States OnlyPart-timeGame Engineer$27 – $32/hour
ApplyView job
Magic MediaSep 4

Unity Developer – MultiPlayer Console

UA flagUkraine, +5 more countriesFull-timeGame Engineer
ApplyView job

Never miss a great job!

Get handpicked remote jobs straight to your inbox weekly.

Trusted by 7,400+ designers