
Senior Gameplay Animator
Posted 2 days ago

Posted 2 days ago
This is a fully remote position, open to applicants in California.
• Create high-quality gameplay animations for characters that align with the artistic vision and technical specifications.
• Collaborate with Designers and Programmers to integrate animations into the game engine utilizing Maya and proprietary tools.
• Independently identify and resolve animation-related challenges.
• Employ motion capture data and hand-key animation techniques to develop realistic characters.
• Produce animations for hero traversal, combat, boss encounters, gameplay camera cinematography, missions, and open-world scenarios.
• Work alongside the Animation team to ensure a unified approach to animation direction throughout the game.
• Offer constructive feedback to the Animation team.
• Engage with Designers, Programmers, Writers, Project Managers, Art, Audio, Character, and Rigging teams to address issues and meet project objectives.
• Carry out additional assigned tasks as needed.
• Proficient in Maya.
• Familiar with Microsoft Office Suite.
• Understanding of common state machine flow in any game engine is required.
• Ability to perform calculations involving figures and apply basic algebra and geometry.
• Capability to work with motion capture data and hand-key animation.
• Experience with MotionBuilder and Adobe Premiere is a plus.
• Familiarity with Insomniac proprietary tools is preferred.
• Ability to work autonomously with minimal oversight.
• Must be capable of satisfactorily completing each essential duty.
• Reasonable accommodations may be provided for individuals with disabilities.
• Background checks are conducted at the offer stage.
• Equal Opportunity Employer.
• An inclusive environment that promotes diversity.
• Fair Chance employer; qualified candidates with arrest and conviction records will be considered.
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