Senior Gameplay Animator

atInsomniac GamesRemoteUS flagWashingtonFull-timeGame EngineerSenior$76 – $86/hour

Posted 2 days ago

This is a fully remote position, open to applicants in Washington.

📋 Description

• Create high-quality gameplay animations for characters that align with artistic vision and technical specifications.

• Collaborate with Designers and Programmers to integrate animations into the game engine using Maya and proprietary engine tools.

• Independently troubleshoot and resolve animation-related issues.

• Utilize motion capture data and hand-key animation techniques to develop realistic characters.

• Generate animations for hero traversal, combat sequences, boss encounters, gameplay camera cinematography, missions, and open-world scenarios.

• Partner with the Animation team to ensure the cohesive implementation of the defined animation direction.

• Offer constructive feedback as needed.

• Engage with Designers, Programmers, Writers, Project Managers, Art, Audio, Character, and Rigging teams to address issues and meet project objectives.

• Carry out other assigned responsibilities.


⛳️ Requirements

• Proficient knowledge of Maya.

• Familiarity with Insomniac proprietary tools (preferred).

• Proficient in Microsoft Office Suite.

• Understanding of common state machine flow in any game engine is required.

• Experience with MotionBuilder and Adobe Premiere is a plus.

• Ability to calculate figures and amounts, including discounts, interest, commissions, proportions, percentages, area, circumference, and volume.

• Capability to apply fundamental algebra and geometry concepts.

• Competence to perform each essential duty satisfactorily.

• Ability to work autonomously with minimal supervision.


🏝️ Benefits

• Medical insurance.

• Dental insurance.

• Vision insurance.

• Background check conducted at the offer stage.

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