
Senior Gameplay Animator
Posted 2 days ago

Posted 2 days ago
This is a fully remote position, open to applicants in Washington.
• Create high-quality gameplay animations for characters that align with artistic vision and technical specifications.
• Collaborate with Designers and Programmers to integrate animations into the game engine using Maya and proprietary engine tools.
• Independently troubleshoot and resolve animation-related issues.
• Utilize motion capture data and hand-key animation techniques to develop realistic characters.
• Generate animations for hero traversal, combat sequences, boss encounters, gameplay camera cinematography, missions, and open-world scenarios.
• Partner with the Animation team to ensure the cohesive implementation of the defined animation direction.
• Offer constructive feedback as needed.
• Engage with Designers, Programmers, Writers, Project Managers, Art, Audio, Character, and Rigging teams to address issues and meet project objectives.
• Carry out other assigned responsibilities.
• Proficient knowledge of Maya.
• Familiarity with Insomniac proprietary tools (preferred).
• Proficient in Microsoft Office Suite.
• Understanding of common state machine flow in any game engine is required.
• Experience with MotionBuilder and Adobe Premiere is a plus.
• Ability to calculate figures and amounts, including discounts, interest, commissions, proportions, percentages, area, circumference, and volume.
• Capability to apply fundamental algebra and geometry concepts.
• Competence to perform each essential duty satisfactorily.
• Ability to work autonomously with minimal supervision.
• Medical insurance.
• Dental insurance.
• Vision insurance.
• Background check conducted at the offer stage.
Endless Studios
Sony Interactive Entertainment
Netflix
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