
Senior Game Designer – Solitaire TriPeaks, Systems & Economy
Posted Jul 17

Posted Jul 17
This is a fully remote position, open to applicants in Germany.
• Take ownership of and enhance the game's economy, progression, reward systems, and monetization strategies.
• Balance and refine game systems while closely collaborating with the Level Designer to provide a rewarding long-term experience for players.
• Create and develop LiveOps events, tournaments, and seasonal content that enhance engagement, retention, and revenue generation.
• Optimize monetization strategies, including offers, currencies, energy systems, and booster economies.
• Construct and maintain economic models, balancing spreadsheets, simulations, and forecasting tools.
• Examine player behavior, identify progression bottlenecks, and uncover monetization opportunities utilizing game data and KPIs.
• Establish hypotheses, design A/B tests, and refine features based on insights driven by data.
• Collaborate closely with Product Management, Level Design, BI/Analytics, Art, and Development teams to consistently enhance game performance.
• Confidently advance a mature live game by implementing significant improvements while honoring the expectations of a dedicated player community.
• Effectively communicate design rationale, trade-offs, and recommendations across the team.
• Minimum of 5 years of experience in designing and managing successful free-to-play mobile games.
• Extensive experience in systems design, economy design, progression design, and LiveOps.
• Proven background in working with mature live games that feature long-term player progression and economy balancing.
• Demonstrated success in developing casual or puzzle games.
• Ideally, experience with Solitaire TriPeaks, card games, casino games, or other enduring casual games.
• Skilled in balancing existing systems while minimizing disruptions to long-term player behavior.
• Strong comprehension of player motivation, retention mechanics, monetization strategies, and long-term engagement.
• Advanced proficiency in spreadsheet tools and experience in building balancing, simulation, and forecasting models.
• Analytical mindset capable of translating player data into actionable product enhancements.
• Experience in defining and assessing A/B tests and making data-informed product decisions.
• Self-motivated and proactive, with the ability to identify opportunities and take initiative.
• Excellent verbal and written communication skills in English.
• Passionate about games and dedicated to creating exceptional player experiences.
• Proficient in utilizing AI tools to enhance productivity and decision-making processes.
• Remote-first - We embrace a flexible working setup.
• Flexible working hours - Customize your working hours to suit your needs.
• Generous vacation policy applicable regardless of your location!
• Home office allowance - If you're working from home but feel something is missing, we provide a budget to enhance your home office for maximum productivity.
• Further Training - Everyone at SOFTGAMES is encouraged to pursue training opportunities to enhance their skills or learn something new!
• Studio - While we are a remote-first company, we also offer a modern office equipped with state-of-the-art technology, located in the heart of Berlin.
• Equipment - Choose between a MacBook Pro or Lenovo Laptop.
• Meal allowances - A monthly budget is provided for lunch expenses.
• Additional monthly grant for home office electricity and internet costs.
• Swag - Enjoy stylish branded Hoodies, Bags, Mugs, and more.
• Offsite Retreats - At least once a year, the entire company gathers to learn, exchange ideas, focus on the future, and celebrate our achievements.
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