Senior Game Capture Artist

Posted 2 days ago

This is a fully remote position, open to applicants in Philippines.

📋 Description

• Stage, capture, and review in-engine shots across specialized development builds.

• Produce high-quality in-engine footage utilizing game development builds and Unity projects.

• Configure cameras, arrange scenes and characters, and generate high-resolution, high-frame-rate videos through Unity Recorder and, when necessary, Unreal Movie Render Queue.

• Adhere to tight capture deadlines while managing time effectively.

• Enhance lighting, post-processing, resolution, and detail levels for superior imagery.

• Choose and stage shots that align with the brief and narrate a story through the capture.

• Stay updated with the latest build and project version of each game, serving as the primary contact for game and engine updates.

• Edit the captured footage using After Effects and Premiere Pro.

• Create and maintain reusable capture setups, such as camera rigs, Timeline sequences, and lighting presets.

• Collect and export characters, environments, UI, and renders from the engine as required.

• Collaborate with creative, editorial, client-side development teams, and various internal departments.


⛳️ Requirements

• Prior experience in a Game Capture Artist position.

• A dedicated gamer, particularly fond of mobile games.

• Willingness to thoroughly learn and frequently play the games.

• Ability to adjust to continually evolving game development builds.

• Awareness of gaming trends within the industry.

• Creative problem-solving abilities to navigate bugs and challenges in builds.

• A sharp eye for composition.

• Enthusiasm to enhance game capture techniques and creative storytelling abilities.

• Team-oriented with the capability to work efficiently across multiple departments.

• Familiarity with OBS Studio (preferred but not essential).

• Knowledge of Adobe After Effects CC.

• Proficient in both Mac and PC environments, with an emphasis on PC.

• Capability to use iOS devices.

• Strong expertise in Unity, encompassing Cinemachine, Timeline, Unity Recorder, and URP/HDRP render pipelines.

• Basic understanding of Unreal Engine, including Sequencer, Movie Render Queue, and cine cameras (highly desirable).

• Familiarity with Adobe Premiere Pro.

• Experience capturing from both PC and mobile builds (Android/iOS).


🏝️ Benefits

• Non-taxable Allowances.

• HMO and Life Insurance.

• Paid Time Offs.

• Annual Wellness Subsidy.

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