
Senior Game Capture Artist
Posted 2 days ago

Posted 2 days ago
This is a fully remote position, open to applicants in Philippines.
• Stage, capture, and review in-engine shots across specialized development builds.
• Produce high-quality in-engine footage utilizing game development builds and Unity projects.
• Configure cameras, arrange scenes and characters, and generate high-resolution, high-frame-rate videos through Unity Recorder and, when necessary, Unreal Movie Render Queue.
• Adhere to tight capture deadlines while managing time effectively.
• Enhance lighting, post-processing, resolution, and detail levels for superior imagery.
• Choose and stage shots that align with the brief and narrate a story through the capture.
• Stay updated with the latest build and project version of each game, serving as the primary contact for game and engine updates.
• Edit the captured footage using After Effects and Premiere Pro.
• Create and maintain reusable capture setups, such as camera rigs, Timeline sequences, and lighting presets.
• Collect and export characters, environments, UI, and renders from the engine as required.
• Collaborate with creative, editorial, client-side development teams, and various internal departments.
• Prior experience in a Game Capture Artist position.
• A dedicated gamer, particularly fond of mobile games.
• Willingness to thoroughly learn and frequently play the games.
• Ability to adjust to continually evolving game development builds.
• Awareness of gaming trends within the industry.
• Creative problem-solving abilities to navigate bugs and challenges in builds.
• A sharp eye for composition.
• Enthusiasm to enhance game capture techniques and creative storytelling abilities.
• Team-oriented with the capability to work efficiently across multiple departments.
• Familiarity with OBS Studio (preferred but not essential).
• Knowledge of Adobe After Effects CC.
• Proficient in both Mac and PC environments, with an emphasis on PC.
• Capability to use iOS devices.
• Strong expertise in Unity, encompassing Cinemachine, Timeline, Unity Recorder, and URP/HDRP render pipelines.
• Basic understanding of Unreal Engine, including Sequencer, Movie Render Queue, and cine cameras (highly desirable).
• Familiarity with Adobe Premiere Pro.
• Experience capturing from both PC and mobile builds (Android/iOS).
• Non-taxable Allowances.
• HMO and Life Insurance.
• Paid Time Offs.
• Annual Wellness Subsidy.
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