
Senior Compiler Engineer β Rust, GPU
Posted Jul 23

Posted Jul 23
This is a fully remote position, open to applicants in California, +2 more states.
β’ Create Rust-to-GPU compiler pipelines.
β’ Develop intermediate representations (IRs) and optimizers for compilers.
β’ Facilitate intricate workflows for ahead-of-time, just-in-time, and link-time optimization.
β’ Establish safe parallel abstractions.
β’ Unveil next-generation hardware capabilities.
β’ Shape the future of technology.
β’ Bachelor's, Master's, or Ph.D. in Computer Science, Computer Engineering, a related discipline, or equivalent professional experience.
β’ Over 5 years of applicable work or research experience in compiler development, language design, or GPU code generation.
β’ Profound knowledge of the Rust programming language.
β’ Practical experience with compiler infrastructures, intermediate representations (IRs), and code generation.
β’ Strong grasp of parallel programming models, GPU architectures, and CUDA programming.
β’ Excellent software design capabilities.
β’ Ability to work autonomously.
β’ Competitive salary packages.
β’ Comprehensive benefits program.
β’ Opportunities for equity participation.
Miratech
Miratech
CodiLime
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