
Senior AI Designer
Posted Oct 23

Posted Oct 23
This is a fully remote position, open to applicants in Poland.
• Develop, propose, and prototype gameplay concepts for core combat and moment-to-moment mechanics and systems.
• Design combat characters, focusing on their feel, behavior, abilities, and encounters in diverse settings.
• Implement combatant characters with animations and behaviors utilizing state machines, behavior trees, visual effects, sound effects, combat encounters, arena layouts, pacing, level design tools, and scripting systems.
• Create design documents, content briefs, system outlines, and other materials for information sharing.
• Oversee produced functions from conceptual and paper design through to prototyping, scripting, iteration, debugging, optimization, and final delivery.
• Conduct playtesting sessions with level designers, artists, animators, and programmers to refine prototypes.
• Collaborate across various disciplines, ensuring relevant partners are engaged and informed.
• Remain updated on industry trends, game genres, design methods, techniques, and standards of audio-visual excellence.
• Share expertise and mentor less experienced colleagues.
• Occasionally assist the Lead with recruitment initiatives in collaboration with HR.
• Candidates must have experience in the game industry and be based in Europe.
• A minimum of 6+ years in game production for consoles and PC.
• At least 4+ years of experience shipping AAA third-person perspective/shooters/cover shooters titles in combat or systems design roles.
• At least 1 shipped title in a senior position, with a track record of successful features.
• In-depth knowledge of Unreal Engine 4.
• Proficient in using Unreal Engine Editor.
• Proven ability to communicate and align design vision with internal partners and the target audience.
• Exceptional skill in conceptualizing, pitching, and implementing game systems and features using various tools, technologies, and visual language.
• Strong understanding of creative and game development processes.
• Extensive experience with online action games.
• Excellent verbal and written communication skills in English.
• Open-minded team player with a collaborative attitude.
• Strong work ethic and self-motivated.
• Passionate about playing and creating video games.
• Familiarity with scripting languages and a solid foundation in mathematics.
• Deep understanding of systems design, player psychology, and emerging industry trends.
• Experience with versatile game development tools such as Unity and Unreal.
• Familiarity with Atlassian software (JIRA, Confluence).
• UK private medical healthcare (Vitality) and BUPA dental insurance for PCF employees and their families.
• Gympass access for employees and their family members.
• Online Polish and English language classes available.
• Access to a pension scheme.
• Flexible working hours.
• Complimentary virtual health and mental wellbeing sessions included in the plan for members and their dependents.
• Personal development opportunities and the chance to work in a global environment.
• Join a creative team filled with individuals passionate about their work.
• Poland private medical healthcare, including dental treatment for PCF members and their families (Signal Iduna).
• MultiSport card available for you and your family members or friends.
• Free library with a wide range of games and books available for unlimited access.
• In-house Polish and English language classes provided.
• Complimentary fresh fruit, snacks, and beverages for all office staff.
• Flexible working hours for better work-life balance.
• Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
• Opportunities for personal development and the ability to work in a global environment.
• Collaborate within a creative team that is passionate about their craft.
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