Research Scientist / Engineer – Training Infrastructure

Posted 2 days ago

This is a fully remote position, open to applicants in Europe.

πŸ“‹ Description

β€’ Design, develop, and enhance efficient distributed training systems for models utilizing thousands of GPUs.

β€’ Investigate and implement cutting-edge parallelization techniques, such as FSDP, Tensor Parallel, Pipeline Parallel, and Expert Parallel.

β€’ Create monitoring, visualization, and debugging tools for extensive training processes.

β€’ Enhance training stability, convergence, and resource efficiency across large clusters.

β€’ Familiarize oneself with the existing training stack and troubleshoot stability and utilization challenges on a large scale.

β€’ Achieve a parallelization or stability enhancement that significantly impacts a real training run.

β€’ Develop monitoring and tools to ensure large training runs are reliable and efficient.


⛳️ Requirements

β€’ Extensive experience in distributed PyTorch training and parallelism within foundation-model training.

β€’ Profound knowledge of GPU clusters, networking, and storage systems.

β€’ Familiarity with communication libraries (NCCL, MPI) and optimization of distributed systems.

β€’ Strong skills in Linux systems administration and scripting (preferred).

β€’ Experience managing training runs with over 100 GPUs (preferred).

β€’ Knowledge of containerization, orchestration, and cloud infrastructure (preferred).

β€’ Proficiency in FSDP and multi-node training.

β€’ Capability to work remotely within the EU.


🏝️ Benefits

β€’ Equal opportunity employer.

β€’ Participation in a voluntary diversity and inclusion survey; opting out will not impact the job application.

β€’ Remote work flexibility.

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