Product Manager

atVoodooRemoteTR flagTurkeyFull-timeProduct ManagerJuniorMid-level

Posted Sep 15

This is a fully remote position, open to applicants in Turkey.

📋 Description

• Engage in the design and development of captivating, challenging, and enjoyable levels that sustain player interest and progression.

• Create and refine game mechanics and features that enhance the core gameplay experience.

• Examine player behavior, game metrics, and feedback to uncover areas for enhancement.

• Collaborate with engineers and artists to realize level designs and features.

• Organize, execute, and oversee A/B tests to validate design choices and enhance player experience.

• Adjust game difficulty curves to ensure a suitable level of challenge and retention across all stages.

• Keep informed about the hybrid-casual and puzzle game market by analyzing competitor games and emerging trends.

• Test and playtest levels and features to guarantee quality and enjoyment.

• Contribute to the product roadmap and strategic vision.

• Work iteratively, rapidly prototyping concepts and incorporating feedback from the team and data.

• Collaborate closely with a multidisciplinary team of engineers, artists, and product experts to evolve Helix Jump.

• Assist in maintaining Helix Jump's successful traits while enhancing its quality, gameplay feel, and hybrid-casual/casual live-game experience.


⛳️ Requirements

• Over 2 years of professional experience in game design, product specialization, or a related role within the mobile gaming sector.

• A strong enthusiasm for mobile puzzle and hybrid-casual games, coupled with a profound understanding of what makes them engaging and successful.

• An analytical mindset with the capability to interpret data, identify trends, and make data-driven design choices.

• Knowledge of player psychology and the factors that drive engagement, retention, and satisfaction.

• Excellent communication skills with the ability to clearly convey design concepts to cross-functional teams.

• An iterative approach with the capacity to swiftly test, learn, and refine designs based on feedback.

• Bonus: Experience with Unity or game development tools, familiarity with A/B testing methodologies, and a track record of shipping successful mobile games.

• Proficient in English.

• Residing within a European time zone (+/- 3 hours from CET) or open to relocation.


🏝️ Benefits

• Competitive compensation package.

• Additional benefits based on your country of residence.

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