
Level Designer
Posted Jul 27

Posted Jul 27
This is a fully remote position, open to applicants in Poland.
• Design and create engaging levels: Develop levels for new puzzle games, ensuring that gameplay remains enjoyable and challenging throughout.
• Manage Difficulty Progression: Focus on balancing the difficulty curve across levels to facilitate a smooth and rewarding experience for players.
• Enhance Level Editor: Contribute to the improvement of the level editor to boost efficiency in workflow and foster creativity.
• 2-3 years of experience in Level Design, particularly within the casual or hyper-casual game genres.
• Minimum of 1 year of experience in designing puzzle levels, including word puzzles and other hybrid mechanics.
• Proficient in working with analytics and behavioral metrics.
• Solid understanding of game design principles.
• Fluent in Russian.
• B2 level proficiency in English is an advantage.
• A strong passion for puzzle games along with hands-on experience in the genre.
• Basic knowledge of Unity.
• Experience utilizing AI tools.
• 18 business days of paid time off.
• 8 paid Personal Days each year, with an additional day added annually.
• Flexible policy on Public Holidays.
• Full Sick Leave compensation.
• Compensation for wear and tear on equipment when using a personal computer.
• Opportunity for remote work.
Weekday (YC W21)
Singer Equipment Company
Singer Equipment Company
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