
Lead Systems Designer
Posted Jul 18

Posted Jul 18
This is a fully remote position, open to applicants in California.
• Responsible for ensuring the quality of design systems and their timely delivery.
• Directly manages a team of Systems Designers.
• Guides the design, prototyping, and refinement of gameplay systems.
• Works in collaboration with Gameplay Programming colleagues.
• Creates and updates documentation for gameplay systems.
• Keeps the systems design schedule on track and prioritizes tasks effectively.
• Evaluates design work and promotes iteration and quality improvement.
• Experience in managing and mentoring a team of Systems Designers.
• Skills in prototyping and implementing gameplay systems.
• Intermediate proficiency with level editing tools and scripting (such as Unreal Engine, Unity, or comparable editors).
• Intermediate familiarity with Maya or other prominent 3D modeling software.
• Knowledge of Adobe Illustrator and UE4 Blueprint scripting is advantageous.
• Excellent communication abilities, both verbal and written.
• Medical coverage.
• Dental insurance.
• Vision care.
• Matching 401(k) plan.
• Paid time off.
• Wellness program.
• Exclusive employee discounts on Sony products.
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