Lead Quest Programmer

atCD PROJEKT SARemoteCA flagCanadaFull-timeSoftware EngineerSeniorC$180.1k – C$247.6k/year

Posted Oct 21

This is a fully remote position, open to applicants in Canada.

📋 Description

• Lead the engineering team focused on story technologies for Cyberpunk 2.

• Manage direct reports and facilitate their professional development and career aspirations.

• Conduct regular one-on-one meetings, performance evaluations, hiring processes, and promotion strategies.

• Guide and mentor the engineering team to ensure high standards of code quality, efficient collaborative workflows, and effective technical execution.

• Collaborate with quest designers and directors to translate creative and narrative requirements into technical specifications.

• Work alongside central Architects and Maintainers of the shared bespoke quest system to drive feature requests, integration, and ongoing improvements across projects.

• Lead the development, integration, and advancement of project quest features.

• Ensure that quest tools operate efficiently while upholding runtime performance and seamless creator workflows.

• Maintain and optimize story and quest features, integrating them with other game components.

• Encourage collaborative workflows with shared technology teams across various projects.

• Write high-quality, clean, optimized, and maintainable C++ code.

• Track, diagnose, and resolve bugs in quest features and authoring toolsets.

• Collaborate with cinematic, narrative, and core gameplay teams to ensure the integration of quest systems throughout the game.


⛳️ Requirements

• A minimum of 7 years of professional programming experience in the AAA games industry.

• Over 1 year of experience in technical leadership, people management, or leading a team of engineers.

• Strong expertise in C++ programming.

• Proven experience in developing custom quest systems, narrative tools, or node-based editor workflows.

• A demonstrated history of successful collaboration in a shared technology environment across multiple teams or projects.

• Ability to interpret the needs of creative and less technical team members, effectively translating design visions into clear technical requirements.

• Exceptional communication and collaboration skills to work effectively across different time zones and multicultural settings.

• Familiarity with Unreal Engine architecture (preferred but not mandatory).

• Understanding of multiplayer network architecture and client-server synchronization for game state/quests (preferred but not mandatory).

• Experience shipping AAA game(s) using a bespoke or custom narrative/quest toolset (preferred but not mandatory).

• Familiarity with Unreal Engine UI tools or editor scripting for creating custom content tools (preferred but not mandatory).


🏝️ Benefits

• Company-paid medical healthcare (including dental, vision, and mental health services).

• Free mental health support, providing access to counseling, psychiatric care, and a variety of wellness webinars.

• Paid leave — 26 days of vacation, 10 sick days, and 12 calendar holidays annually.

• RRSP with employer matching.

• Lifestyle Spending Account (LSA) – $100 monthly to use for fitness, wellness, internet, home office equipment, learning, streaming services, and more.

• Menstrual leave — employees who menstruate can take one additional day off when experiencing period pain.

• RED Parents Network — support for working parents.

• Flexible working hours.

• Training opportunities, including internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes.

• A welcome pack filled with goodies.

• A truly international working environment.

• No dress code.

• Potential eligibility for discretionary stock options.

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