
Lead Quest Programmer
Posted Oct 19

Posted Oct 19
This is a fully remote position, open to applicants in Canada.
• Lead the engineering team dedicated to narrative technologies for Cyberpunk 2.
• Oversee direct reports and assist in their professional growth and career goals.
• Conduct one-on-one meetings, performance evaluations, recruitment, and promotion strategies.
• Provide guidance to the team on code quality, workflow efficiency, and technical execution.
• Convert creative and narrative requirements into precise technical specifications.
• Work alongside lead architects and stakeholders responsible for maintaining the shared quest system.
• Define feature requests, ensure their implementation, and promote ongoing enhancement.
• Spearhead the development, integration, and progression of quest features.
• Ensure that quest tools operate efficiently while maintaining runtime performance.
• Sustain and optimize narrative and quest features.
• Cultivate collaborative workflows with shared technology teams.
• Write high-quality, clean, optimized, and maintainable C++ code.
• Investigate, diagnose, and resolve issues in quest features and authoring tools.
• Collaborate with cinematics, narrative, and core gameplay teams to integrate quest systems.
• A minimum of 7 years of professional programming experience in the AAA video game industry.
• At least 1 year of experience in technical leadership, people management, or leading an engineering team.
• Exceptional proficiency in C++ programming.
• Proven experience in developing custom quest systems, narrative tools, or workflows for a node-based editor.
• Experience in a highly collaborative shared technology environment that spans multiple teams or projects.
• Capability to understand the needs of creative team members and convert their vision into clear technical requirements.
• Excellent communication and collaboration skills in multicultural settings and across various time zones.
• Nice to have: Knowledge of Unreal Engine architecture.
• Nice to have: Understanding of multiplayer networking architecture and client-server synchronization.
• Nice to have: Experience contributing to the development and launch of at least one AAA game using custom narrative or quest tools.
• Nice to have: Knowledge of Unreal Engine UI tools or editor scripting.
• Employer-paid health insurance, which includes dental, vision, and mental health coverage.
• Complimentary mental health support, encompassing access to counseling services, psychiatric care, and a variety of wellness webinars.
• 26 vacation days, 10 sick days, and 12 public holidays per year.
• Group RRSP with employer matching contributions.
• Lifestyle Spending Account (LSA): CAD $100 per month for fitness, wellness, internet costs, home office equipment, education, streaming services, and more.
• Menstrual leave: an additional day off in case of menstrual pain.
• RED Parents network: support for working parents.
• Flexible working hours.
• Training, seminars, and courses, including internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning courses.
• Welcome kit filled with gifts.
• Dog-friendly office.
• Truly international work environment.
• No dress code.
• Discretionary stock options.
The Hello Team
Cielo Talent
Quest Analytics, LLC
Hitss Brasil
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