Lead Quest Programmer

atCD PROJEKT SARemoteCA flagCanadaFull-timeSoftware EngineerSeniorC$180.1k – C$247.6k/year

Posted Oct 19

This is a fully remote position, open to applicants in Canada.

📋 Description

• Lead the engineering team dedicated to narrative technologies for Cyberpunk 2.

• Oversee direct reports and assist in their professional growth and career goals.

• Conduct one-on-one meetings, performance evaluations, recruitment, and promotion strategies.

• Provide guidance to the team on code quality, workflow efficiency, and technical execution.

• Convert creative and narrative requirements into precise technical specifications.

• Work alongside lead architects and stakeholders responsible for maintaining the shared quest system.

• Define feature requests, ensure their implementation, and promote ongoing enhancement.

• Spearhead the development, integration, and progression of quest features.

• Ensure that quest tools operate efficiently while maintaining runtime performance.

• Sustain and optimize narrative and quest features.

• Cultivate collaborative workflows with shared technology teams.

• Write high-quality, clean, optimized, and maintainable C++ code.

• Investigate, diagnose, and resolve issues in quest features and authoring tools.

• Collaborate with cinematics, narrative, and core gameplay teams to integrate quest systems.


⛳️ Requirements

• A minimum of 7 years of professional programming experience in the AAA video game industry.

• At least 1 year of experience in technical leadership, people management, or leading an engineering team.

• Exceptional proficiency in C++ programming.

• Proven experience in developing custom quest systems, narrative tools, or workflows for a node-based editor.

• Experience in a highly collaborative shared technology environment that spans multiple teams or projects.

• Capability to understand the needs of creative team members and convert their vision into clear technical requirements.

• Excellent communication and collaboration skills in multicultural settings and across various time zones.

• Nice to have: Knowledge of Unreal Engine architecture.

• Nice to have: Understanding of multiplayer networking architecture and client-server synchronization.

• Nice to have: Experience contributing to the development and launch of at least one AAA game using custom narrative or quest tools.

• Nice to have: Knowledge of Unreal Engine UI tools or editor scripting.


🏝️ Benefits

• Employer-paid health insurance, which includes dental, vision, and mental health coverage.

• Complimentary mental health support, encompassing access to counseling services, psychiatric care, and a variety of wellness webinars.

• 26 vacation days, 10 sick days, and 12 public holidays per year.

• Group RRSP with employer matching contributions.

• Lifestyle Spending Account (LSA): CAD $100 per month for fitness, wellness, internet costs, home office equipment, education, streaming services, and more.

• Menstrual leave: an additional day off in case of menstrual pain.

• RED Parents network: support for working parents.

• Flexible working hours.

• Training, seminars, and courses, including internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning courses.

• Welcome kit filled with gifts.

• Dog-friendly office.

• Truly international work environment.

• No dress code.

• Discretionary stock options.

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