Lead LiveOps & Monetization Designer

Posted Sep 22

This is a fully remote position, open to applicants in Germany.

📋 Description

• Take ownership of and enhance the game’s LiveOps and in-app purchase (IAP) monetization strategy.

• Create and refine offers, bundles, promotions, pricing strategies, event monetization, and targeted campaigns.

• Examine player behavior, economic trends, progression, and purchasing patterns to uncover monetization opportunities.

• Track key performance indicators (KPIs) such as revenue, ARPDAU, ARPPU, conversion rates, payer percentages, purchase frequency, retention, and performance of offers.

• Develop and manage the LiveOps and monetization calendar across regular release cycles.

• Innovate new events and monetization strategies utilizing existing game systems, assets, and configuration capabilities.

• Engage directly with configuration sheets and spreadsheets to oversee events, rewards, offers, pricing, and other LiveOps parameters.

• Create player segmentation, targeted offers, and lifecycle-based monetization strategies.

• Establish and assess A/B tests and monetization experiments.

• Collaborate with Product, Game Design, Analytics, QA, Development, Art, and other stakeholders for smooth execution.

• Guide the LiveOps team, prioritize tasks, enhance workflows, and ensure consistent execution.


⛳️ Requirements

• Approximately 5+ years of relevant experience, with significant hands-on responsibility for LiveOps and monetization within mobile free-to-play (F2P) games.

• In-depth knowledge of IAP offers, bundles, pricing, promotions, virtual economies, payer conversion, and lifecycle monetization.

• Strong comprehension of monetization KPIs and the capability to transform data into actionable enhancements.

• Practical experience with configuration sheets, spreadsheets, or similar configuration systems.

• Background in player segmentation, targeted offers, and monetization experimentation.

• Proficient in LiveOps ideation and systems design.

• Experience overseeing frequent release cycles and coordinating cross-functional teams.

• Excellent organizational, leadership, and English communication skills.

• Familiarity with 4X strategy, RPG, MMO, or other systems-intensive games.

• Knowledge in economy design, gacha mechanics, subscriptions, battle passes, shops, or progression monetization.

• Experience with personalized offers, automation, experimentation tools, dashboards, or LiveOps CMS platforms.


🏝️ Benefits

• Remote work.

• Full-time employment.

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