Remotery

Lead Game Designer

Posted 5 days ago

This is a fully remote position, open to applicants in Europe.

📋 Description

• Take ownership of Glow's systems, features, and live events from initial concept to live operation.

• Establish the design direction and shape the player experience within the game.

• Lead and mentor a team of 2–4 game designers.

• Set standards, review team outputs, and enhance the design team's skills.

• Oversee the level designer and guide the direction and quality of level design.

• Steer design decisions based on player data and key performance indicators (KPIs).

• Formulate hypotheses, analyze results, and iterate swiftly.

• Design and balance LiveOps events, limited-time content, seasonal events, and re-engagement flows.

• Organize and contribute to the product roadmap.

• Translate design priorities into a well-structured, sequenced plan.

• Collaborate with the art team to ensure visual execution aligns with design intent.

• Partner with the economist on economy design and balancing efforts.

• Produce clear, precise Game Design Documents (GDDs) and design specifications.

• Serve as Glow's design authority, making pivotal decisions, owning outcomes, and identifying risks early.


⛳️ Requirements

• Over 5 years of experience in mobile free-to-play (F2P) game design.

• At least 2 years in a leadership or management position.

• Proven management experience is essential.

• A portfolio showcasing shipped mobile F2P games.

• In-depth expertise in casual game design, including progression systems, engagement loops, feature design, and economy design.

• Experience with LiveOps and events, particularly in designing, balancing, and launching live events for a large active player base.

• Demonstrated ability to lead and manage other designers effectively.

• Strong analytical skills with proficiency in dashboards, KPIs, retention metrics, and monetization data.

• Familiarity with structuring and contributing to a product roadmap.

• Excellent written communication skills, capable of producing clear, specific, and actionable GDDs.

• Working knowledge of AI tools integrated into game design workflows.

• Available to work within the European time-zone.

• Experience with fashion, social, or player vs. player (PVP) features in mobile games is a plus.

• Familiarity with Unity and the ability to navigate and work within the engine is a plus.


🏝️ Benefits

• Annual team trip.

• Celebration of global holidays with gifts.

• Birthday gifts.

• Job anniversary gifts.

• Flexibility for remote work.

• Support from an experienced people’s team for integration and career development.

• Training, teaching, and support for AI through a dedicated AI Lead team.

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