
Lead Game Designer
Posted 5 days ago

Posted 5 days ago
This is a fully remote position, open to applicants in Europe.
• Take ownership of Glow's systems, features, and live events from initial concept to live operation.
• Establish the design direction and shape the player experience within the game.
• Lead and mentor a team of 2–4 game designers.
• Set standards, review team outputs, and enhance the design team's skills.
• Oversee the level designer and guide the direction and quality of level design.
• Steer design decisions based on player data and key performance indicators (KPIs).
• Formulate hypotheses, analyze results, and iterate swiftly.
• Design and balance LiveOps events, limited-time content, seasonal events, and re-engagement flows.
• Organize and contribute to the product roadmap.
• Translate design priorities into a well-structured, sequenced plan.
• Collaborate with the art team to ensure visual execution aligns with design intent.
• Partner with the economist on economy design and balancing efforts.
• Produce clear, precise Game Design Documents (GDDs) and design specifications.
• Serve as Glow's design authority, making pivotal decisions, owning outcomes, and identifying risks early.
• Over 5 years of experience in mobile free-to-play (F2P) game design.
• At least 2 years in a leadership or management position.
• Proven management experience is essential.
• A portfolio showcasing shipped mobile F2P games.
• In-depth expertise in casual game design, including progression systems, engagement loops, feature design, and economy design.
• Experience with LiveOps and events, particularly in designing, balancing, and launching live events for a large active player base.
• Demonstrated ability to lead and manage other designers effectively.
• Strong analytical skills with proficiency in dashboards, KPIs, retention metrics, and monetization data.
• Familiarity with structuring and contributing to a product roadmap.
• Excellent written communication skills, capable of producing clear, specific, and actionable GDDs.
• Working knowledge of AI tools integrated into game design workflows.
• Available to work within the European time-zone.
• Experience with fashion, social, or player vs. player (PVP) features in mobile games is a plus.
• Familiarity with Unity and the ability to navigate and work within the engine is a plus.
• Annual team trip.
• Celebration of global holidays with gifts.
• Birthday gifts.
• Job anniversary gifts.
• Flexibility for remote work.
• Support from an experienced people’s team for integration and career development.
• Training, teaching, and support for AI through a dedicated AI Lead team.
Blackbird Interactive
Onebrief
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