Remotery

Game & Level Designer – New Games

Posted 5 days ago

This is a fully remote position, open to applicants in Europe.

📋 Description

• Develop game systems, features, mechanics, and content from initial concept to full implementation.

• Construct captivating levels, missions, and experiences utilizing internal tools.

• Establish level structure, sequencing, and difficulty progression.

• Balance and oversee the game’s economy and monetization frameworks.

• Design, assist, analyze, and enhance live ops events to boost engagement and achieve business objectives.

• Evaluate game metrics, KPIs, market trends, playtest outcomes, team feedback, and community insights.

• Partner with Product Owners and Data Analysts to outline requirements, formulate roadmaps, assess performance, and enhance game KPIs.

• Create and maintain design documentation, which includes briefs, flowcharts, feature specifications, level layouts, and UI/UX mockups.

• Engage in production reviews, design evaluations, and development milestones.

• Offer innovative ideas and design guidance within a dynamic, multidisciplinary team.

• Investigate industry trends, best practices, and emerging techniques and technologies in game and level design.


⛳️ Requirements

• Minimum of 5 years of game design experience in a mobile F2P studio or gaming company.

• Specialization in casual or hybrid-casual games with practical level design experience.

• Capability to conceptualize, create, implement, and oversee intricate game and level-design projects.

• Proficiency in level creation and balancing using relevant tools and technologies in a fast-paced environment.

• Comprehensive understanding of game design principles, mechanics and systems, economy design, monetization, live ops, level design, balancing, pacing, difficulty tuning, and player progression.

• Strong F2P mindset.

• Familiarity with KPIs, analytics, spreadsheets, and analytical tools for data-driven design and balancing decisions.

• Exceptional written and verbal communication skills in English.

• Ability to convey complex ideas clearly and maintain thorough design documentation.

• Extensive knowledge of the gaming market and current trends.

• Passion for casual and hybrid-casual mobile games.

• Strong empathy and capability to understand the needs, motivations, and experiences of the target audience.

• Experience utilizing AI tools for game and level design, prototyping, balancing, and data analysis.

• Proficiency in Unity 3D (preferred).

• Over 3 years of experience specifically in Hybrid/Casual Puzzle games (preferred).


🏝️ Benefits

• Annual team trip.

• Global holidays celebration and gifts.

• Birthday gifts.

• Job anniversary gifts.

• Flexibility for remote work.

• Support from an experienced people’s team for integration and career development.

• AI training, teaching, and assistance from a dedicated AI Lead team.

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