Game Developer

Posted Aug 25

This is a fully remote position, open to applicants in Nevada, +1 more state.

📋 Description

• Develop front-end client software for slot games utilizing the company’s proprietary game engine.

• Serve as project owner and provide support across various projects within the same year.

• Conceptualize and implement clear, high-quality code.

• Design, code, and troubleshoot essential platform components.

• Engage throughout the product lifecycle from gathering requirements to design, implementation, system testing, and integration.

• Enhance efficiency through automation, streamlining workflows, and optimizing systems.

• Stay updated with emerging technologies and provide recommendations to the team.

• Collaborate with QA and delivery teams to ensure products are rigorously tested, installed, and maintained to high standards.

• Foster high coding standards within the team.

• Maintain and improve existing product code.

• Actively engage in and facilitate the Agile Scrum process.

• Set up, configure, and manage development, testing, and staging environments.


⛳️ Requirements

• Over 6 years of experience in creating slot games.

• More than 6 years of experience in developing component-based web applications and user interfaces.

• Strong expertise in modern JavaScript (ES2018+) and TypeScript.

• Practical experience with PixiJS and related rendering libraries, including Spine integration.

• Comprehensive understanding of Canvas and WebGL-based rendering.

• Experience in building and maintaining component-based game and UI systems.

• Familiarity with tweening and animation libraries, such as GSAP or TweenJS.

• Knowledge of performance and memory considerations in long-running browser applications.

• Experience with asset pipelines, including spritesheets, audio, localization, and preloading.

• Understanding of game audio systems, such as Howler.js or similar.

• Experience with TypeScript-based development workflows and Node.js.

• Proficient with git-based workflows and collaborative development practices.

• Familiarity with state machines, game flow management, or modular architectures.

• Experience collaborating in Agile/Scrum teams.

• Exposure to multi-resolution layouts and cross-browser/device constraints.

• Experience with modern build tools, including Vite, esbuild, or webpack.

• Knowledge of BitBucket pipelines, Azure DevOps, YAML, and Docker.


🏝️ Benefits

• Competitive salary and performance-based bonuses.

• Comprehensive health, dental, and vision insurance.

• Flexible working hours and remote work options.

• Opportunities for professional development and career advancement.

• A collaborative and innovative work environment.

People also viewed

TheSoul Group1 day ago

Gameplay Creator

IN flagIndia, +5 more countriesFreelanceGame Engineer
ApplyView job
Sony Interactive Entertainment2 days ago

Senior Gameplay Animator

US flagCalifornia OnlyFull-timeGame Engineer
ApplyView job
That's No Moon2 days ago

Senior Narrative Gameplay Animator – Project Hire

US flagCalifornia OnlyFreelanceGame Engineer$9,000 – $11k/month
ApplyView job
TheSoul Group2 days ago

Gameplay Creator

RS flagSerbia, +5 more countriesFreelanceGame Engineer
ApplyView job
The VOID6 days ago

Senior Graphics Engineer, Unreal

IE flagIreland OnlyFreelanceGame Engineer
ApplyView job
Westcliff International SchoolSep 4

Adjunct Faculty – Game Design and Development, Unity

US flagUnited States OnlyPart-timeGame Engineer$27 – $32/hour
ApplyView job

Never miss a great job!

Get handpicked remote jobs straight to your inbox weekly.

Trusted by 7,400+ designers