
Design Director – Directeur(trice) du design
Posted 21 hours ago

Posted 21 hours ago
This is a fully remote position, open to applicants in Canada.
• Take ownership of the design vision and execution of the game’s tactical missions, from initial concept and graybox to final refinement.
• Establish and maintain standards for mission layouts, breaching, encounters, objectives, pacing, and replay value.
• Create missions for AI squadmates and five-player co-op, adjusting challenges and roles based on team size.
• Collaborate with AI, gameplay, and systems teams to ensure alignment of FPS mechanics, enemy behavior, and squad tools with mission objectives.
• Construct, prototype, and iterate on levels and encounters using Unreal Engine.
• Guide, mentor, and develop level, mission, and encounter designers.
• Organize and conduct regular playtests, evaluate outcomes, and implement design modifications.
• Work alongside production to determine mission scope, set priorities, and achieve milestones.
• Partner with leads in art, audio, narrative, and engineering to create cohesive, polished missions.
• Convey design intent through documentation, reviews, presentations, and communication with leadership.
• Over 10 years of experience in game design, including a minimum of 4 years in a leadership role for level or mission design teams.
• Successfully shipped at least one first-person shooter in a lead or director capacity, demonstrating strong ownership of mission and level design.
• Proficient in mission layouts, breaching, encounter design, objectives, pacing, and replayability.
• Experience in designing for co-op multiplayer and for AI companions or squadmates.
• Practical skills in Unreal Engine, encompassing level building, Blueprints, and progressing spaces from graybox to final polish.
• In-depth knowledge of FPS systems, including gunplay, movement, AI behavior, and their influence on level and encounter design.
• Demonstrated capability to lead and mentor designers, run playtests, and deliver projects within scope and timelines.
• A portfolio or collection of shipped work that showcases your mission and level design expertise.
• Exceptional communication skills, with the ability to provide clear direction and articulate design intent to leadership.
• Comprehensive health coverage for you and your entire family.
• Stock options available.
• Discretionary bonuses offered.
• Disability and life insurance provided.
• Generous paid time off policy.
• Unlimited sick and personal days.
• Studio closure periods included.
• Opportunities for career advancement.
• Training programs available.
• Support for professional development.
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