
Associate Cinematic Animator
Posted Sep 11

Posted Sep 11
This is a fully remote position, open to applicants in Ireland.
• Develop high-quality character animations for in-game vignettes, cinematics, and scripted narrative sequences.
• Utilize hand-keyed animation techniques alongside motion capture data.
• Integrate, test, and refine animations directly within Unreal Engine.
• Work with Sequencer, animation montages, animation layers, and Unreal cinematic plugins.
• Collaborate with designers, riggers, programmers, and fellow animators to ensure a balance of visual quality with technical and gameplay demands.
• Craft character performances that enhance the emotion and impact of narrative sequences.
• Assist with motion capture shoots, data processing, and animation refinement.
• Troubleshoot animation and implementation challenges with guidance from senior team members.
• Respond positively to feedback and iterate on work to achieve the intended creative outcomes.
• Learn and adapt to proprietary tools, pipelines, and workflows.
• Minimum of 1 year of professional production experience, or equivalent experience gained through internships, junior positions, or relevant game development projects.
• Strong proficiency in Autodesk Maya, including knowledge of animation layers and the Graph Editor.
• Solid grasp of realistic body mechanics, weight, timing, and movement.
• Understanding of character body and facial performance.
• Familiarity with the principles and visual language of cinematography.
• Keen attention to detail and a commitment to producing high-quality work.
• Effective communication and collaboration skills.
• Openness to feedback, willingness to learn from senior team members, and a desire to continue developing your craft.
• Capability to work independently within a collaborative, remote-first setting.
• Experience with Unreal Engine or Unity is an advantage.
• Familiarity with MotionBuilder is a plus.
• Experience in cleaning up and refining motion capture data is a bonus.
• Experience implementing animations within a game engine is a bonus.
• Fully remote, remote-first work environment.
• Supportive and collaborative team atmosphere.
• Opportunity to enhance animation skills alongside experienced animators and senior team members.
• Full-time employee position available for Irish residents.
• Contractor basis for applicants outside of Ireland.
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