
Unreal Engine Engineer – Switch
Posted 5 days ago

Posted 5 days ago
This is a fully remote position, open to applicants in Brazil.
• Adapt and port current Unreal Engine systems for the Nintendo Switch.
• Identify and resolve compatibility issues and platform-specific bugs.
• Analyze and enhance CPU, GPU, memory, and loading performance.
• Collaborate on graphics and scalability settings to achieve console performance goals.
• Assist in integrating Nintendo platform features and requirements.
• Troubleshoot issues across gameplay, rendering, UI, input, online systems, and platform services.
• Work closely with QA to reproduce, investigate, and address platform-specific problems.
• Aid in builds and ensure overall platform/release readiness.
• Applications and CVs/resumes MUST be submitted in English.
• A minimum of 3 years of professional experience as a Game/Software Engineer.
• Professional expertise in Unreal Engine and C++.
• Experience in developing or porting games for console platforms.
• Strong debugging and problem-solving skills within an existing codebase.
• Knowledge of game performance, profiling, and optimization techniques.
• Ability to work on an established game rather than solely creating systems from scratch.
• Experience in Nintendo Switch development or porting is highly desirable.
• Previous experience working on Switch 2 development.
• Background in supporting live games and maintaining an active codebase.
• Familiarity with online or multiplayer games.
• Experience with console certification and platform requirements.
• Proficiency with Unreal profiling and optimization tools.
• Experience in working on console ports or cross-platform titles.
• Fully remote position available within Brazil.
• Commitment of 40 hours per week.
• Competitive Salary.
• Dynamic, multicultural, and enjoyable work environment.
• Regular opportunities for career advancement.
• Freelance engagement.
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