Remotery

UI Designer

Posted Aug 3

This is a fully remote position, open to applicants in United States.

📋 Description

• Develop core and meta-game interfaces utilizing Unity.

• Construct responsive screens that appropriately adjust to various resolutions and aspect ratios.

• Establish and uphold a scalable UI architecture, encompassing window structures, reusable components, UI kits, and prefabs.

• Design UI animations using DOTween, Timeline, and bespoke animation techniques.

• Configure and enhance UI effects employing Unity’s Particle System.

• Improve UI performance for mobile devices, focusing on draw calls, batching, and Canvas configuration.

• Collaborate with text styles, materials, and localization processes.

• Refine textures, atlases, and import settings.

• Generate UI materials utilizing Shader Graph and custom material configurations.

• Revise, simplify, and organize legacy UI elements.

• Develop and sustain UI documentation.

• Write straightforward C# scripts as necessary.


⛳️ Requirements

• Over 3 years of experience in a comparable position.

• Strong practical proficiency with Unity UI.

• Comprehensive understanding of UI performance optimization, particularly for mobile platforms.

• Capability to work autonomously and propose effective solutions.

• Keen attention to detail with a structured and methodical approach to tasks.

• Proficient in English at a B1+ level and in Russian at a C1 level.


🏝️ Benefits

• Flexible remote work arrangement.

• A dedicated and encouraging team that appreciates creativity and ownership.

• Opportunities for career advancement.

• A culture founded on initiative, transparency, and teamwork.

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