
UI Designer
Posted Aug 3

Posted Aug 3
This is a fully remote position, open to applicants in United States.
• Develop core and meta-game interfaces utilizing Unity.
• Construct responsive screens that appropriately adjust to various resolutions and aspect ratios.
• Establish and uphold a scalable UI architecture, encompassing window structures, reusable components, UI kits, and prefabs.
• Design UI animations using DOTween, Timeline, and bespoke animation techniques.
• Configure and enhance UI effects employing Unity’s Particle System.
• Improve UI performance for mobile devices, focusing on draw calls, batching, and Canvas configuration.
• Collaborate with text styles, materials, and localization processes.
• Refine textures, atlases, and import settings.
• Generate UI materials utilizing Shader Graph and custom material configurations.
• Revise, simplify, and organize legacy UI elements.
• Develop and sustain UI documentation.
• Write straightforward C# scripts as necessary.
• Over 3 years of experience in a comparable position.
• Strong practical proficiency with Unity UI.
• Comprehensive understanding of UI performance optimization, particularly for mobile platforms.
• Capability to work autonomously and propose effective solutions.
• Keen attention to detail with a structured and methodical approach to tasks.
• Proficient in English at a B1+ level and in Russian at a C1 level.
• Flexible remote work arrangement.
• A dedicated and encouraging team that appreciates creativity and ownership.
• Opportunities for career advancement.
• A culture founded on initiative, transparency, and teamwork.
paddy
H&R Block
H&R Block
Side
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