Remotery

Technical Artist – Gaming

atHomaRemoteFR flagFranceFull-time3D ArtistMid-levelSenior

Posted Jun 4

This is a fully remote position, open to applicants in France.

📋 Description

• Take charge of integrating UI and visual assets into Unity, guaranteeing accurate implementation of design references across various devices and resolutions.

• Create, sustain, and enhance reusable prefabs, asset structures, naming conventions, and shared libraries to facilitate efficient large-scale production.

• Lead efforts in asset and rendering optimization, covering Sprite Atlas management, draw-call minimization, compression techniques, and enhancements for mobile performance.

• Examine and rectify visual, UI, and asset-related bugs, serving as the primary expert at the intersection of Art and Development.

• Assist in the implementation of localization, responsive layouts, safe area management, and validation across devices.

• Design technical solutions utilizing shaders, tools, automation scripts, and workflow improvements that elevate both quality and team productivity.

• Collaborate with artists to continually refine asset preparation pipelines and ensure seamless integration from concept to final execution.


⛳️ Requirements

• Extensive experience as a Technical Artist, Unity Technical Artist, or a similar position in game development.

• Profound knowledge of Unity asset integration, UI implementation, prefab architecture, scene configuration, and mobile production processes.

• Documented success in optimizing game assets, enhancing rendering performance, managing Sprite Atlases, and improving mobile memory consumption.

• Experience in creating shaders and technical visual solutions using Shader Graph, HLSL, or comparable technologies.

• Strong grasp of visual quality standards, with exceptional attention to detail and the capability to implement designs with pixel-perfect precision.

• Proven ability to work closely with artists, developers, and designers in a dynamic production environment.

• A proactive and hands-on attitude with a strong sense of ownership and a commitment to problem-solving.

• Bonus: experience in developing Unity Editor tools, automation workflows, VFX systems, or pipeline enhancements.


🏝️ Benefits

• 🏥 Comprehensive Benefits: Depending on your location, you’ll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.

• 🏢 Paris HQ Access: Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.

• 🌍 Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.

• 🌐 Global Team: Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more. Diversity fuels our creativity and innovation.

• ✈️ Team Gatherings: We value time together beyond the screen. Join us for occasional team gatherings, off-site retreats (Workations as we name them) to connect, recharge, and celebrate.

• 📈 Performance Reviews: We’re committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals.

• 💻 Equipment Support: From day one, we’ll provide everything you need to do your best work, including a home office setup allowance if you're working remotely.

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