Remotery

3D Artist – Skins

atHYPERHUGRemoteUS flagUnited StatesFull-time3D ArtistMid-levelSenior

Posted 1 day ago

This is a fully remote position, open to applicants in United States.

📋 Description

• Develop high-quality, realistic textures and skin variations for weapons and props, adhering to the established visual style of Oxide.

• Prepare and refine weapon and prop models for texturing, ensuring clean UVs and an appropriate asset workflow.

• Optimize textures and materials to guarantee outstanding performance on mobile devices.

• Collaborate closely with the art lead to uphold visual consistency across all skins and materials.

• Respond to feedback swiftly and effectively in a dynamic production environment.

• Work in conjunction with developers and technical artists to facilitate the smooth integration of assets into the game engine.


⛳️ Requirements

• Over 3 years of experience in 3D art.

• Strong understanding of realistic texturing, encompassing materials, roughness, dirt, and wear.

• Proficient in Substance Painter, Photoshop, and at least one 3D modeling software (Blender, Maya, or 3ds Max).

• Basic comprehension of optimization techniques for mobile platforms.

• Capability to adhere to art direction and adapt to an established visual style.

• Portfolio showcasing prop and weapon texturing (skins, materials, or similar projects).

• English proficiency at B1+ level and Russian proficiency at C1 level.


🏝️ Benefits

• Competitive salary.

• Remote work option.

• A dedicated and supportive team that values creativity and ownership.

• Opportunities for professional development.

• A culture founded on initiative, transparency, and collaboration.

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