
Technical Artist
Posted May 6

Posted May 6
• Create, prototype, and execute stylized materials and surface shaders within Unreal Engine.
• Partner with Concept Artists and 3D teams to convert the game’s visual identity into real-time materials.
• Enhance material performance across various platforms, paying particular attention to console constraints.
• Develop and sustain a modular, scalable material system that enables artists and minimizes overhead.
• Diagnose and resolve material-related challenges within the engine.
• Document material systems and provide guidance to artists on best practices and performance budgeting.
• Contribute to visual development and R&D initiatives that advance aesthetic boundaries.
• Collaborate closely with VFX, lighting, and technical art teams to produce visually cohesive and efficient environments.
• Over 3 years of experience in the gaming industry.
• In-depth knowledge of Unreal Engine’s material editor and shader pipeline (including custom nodes and parameterization).
• Strong comprehension of PBR workflows, stylized rendering, and real-time lighting.
• Proficiency with HLSL, node-based shader development, and performance debugging tools (such as RenderDoc and Unreal Insights).
• Solid understanding of GPU performance and principles of platform optimization.
• Familiarity with DCC tools (including Maya, Blender, Houdini, Substance Painter, etc.).
• Excellent problem-solving abilities and capacity to collaborate with interdisciplinary teams.
• Self-driven, organized, and capable of working independently.
• Competitive salary ranging from £45,000 to £60,000 Per Annum.
• A defined career progression path with potential for advancement and recognition.
• Fully remote position, allowing flexibility to work from any location.
• Collaborate with industry veterans.
• Join a passionate, dynamic team engaged in thrilling, boundary-pushing projects.
• Elevate your creativity and assist in crafting unforgettable characters that capture the essence of an iconic era.
Bladework Games
Plug and Play Tech Center
Airship Interactive
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