
3D Character Artist – Mid-Senior
Posted 3 hours ago

Posted 3 hours ago
This is a fully remote position, open to applicants in United States.
• Design 3D characters and cosmetic items that fit the visual aesthetic of the Sky universe.
• Skin character and cosmetic assets effectively.
• Work collaboratively with project leads, concept artists, designers, and engineers.
• Generate ideas and develop quick 3D prototypes during the concept and design stages.
• Assist fellow 3D team members in producing character assets.
• Identify and resolve bugs of varying complexities.
• Contribute to the documentation and resource libraries for the art department.
• Foster, support, and engage in a culture that values inclusion and diversity.
• An online portfolio showcasing character art capabilities.
• Over 3 years of experience as a 3D Character Artist within a game development studio.
• Strong modeling skills in Maya or similar software.
• Self-driven, humble, and a collaborative team member.
• Receptive to feedback from peers and art directors and able to implement it promptly.
• A passion for creating unforgettable characters for video games.
• Familiarity with industry-standard software such as Photoshop, ZBrush, and Texture Creation/Material Editing tools (Substance Painter/Unity).
• Knowledge of Maya rigging and skinning processes.
• Medical coverage.
• Dental insurance.
• Vision benefits.
• 401k plan.
• Paid time off.
Blackbird Interactive
Lumin Digital
DEPT®
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