
Sound Designer – iGaming
Posted Jul 27

Posted Jul 27
This is a fully remote position, open to applicants in Georgia, +4 more countries.
• Develop, edit, and implement high-quality sound effects for slot games, encompassing spins, wins, bonus features, game mechanics, and special events.
• Create and sustain intuitive and engaging UI/UX audio to enhance player interaction and feedback.
• Establish consistent audio identities that align with the visual style, theme, and atmosphere of each game.
• Mix, process, and optimize audio assets to comply with technical and performance standards.
• Work collaboratively with Game Designers, Animators, Artists, and Developers to ensure smooth integration of audio into the gameplay experience.
• Contribute innovative ideas to boost player engagement through sound and music.
• Uphold high audio quality standards across all game content and features.
• Over 2 years of experience in Sound Design, including a minimum of 1 year in the gaming industry.
• Proficient in audio creation and editing software such as Ableton Live, Reaper, Pro Tools, Adobe Audition, or equivalent tools.
• Solid understanding of sound design principles, audio production workflows, and post-processing techniques.
• Knowledge of game mechanics and the impact of audio on player engagement and overall user experience.
• Creative mindset with strong attention to detail and the ability to produce high-quality work within deadlines.
• Excellent communication and teamwork skills.
• **Nice to Have:**
• Experience with AI-powered audio tools such as SUNO, AIVA, Adobe Firefly, Sonify, or similar platforms.
• Experience in recording, editing, and processing voice-over content.
• Prior experience in iGaming or slot game development.
• Opportunity to create audio experiences for globally released slot games enjoyed by players around the world.
• A creative atmosphere where your ideas and sound concepts can significantly influence the player experience.
• A variety of game themes and stimulating audio challenges across multiple projects.
• Close collaboration with Game Designers, Artists, Animators, and Developers.
• Flexible start time for your workday.
• 20 paid vacation days and 5 paid sick days each year.
• Opportunities for professional development and ongoing learning.
Olsson
Delegate CX
Sargent & Lundy
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