
Senior UX/UI Designer
Posted Oct 23

Posted Oct 23
This is a fully remote position, open to applicants in Canada, +2 more countries.
• Take full ownership of Brookhaven's UI and UX from a player's initial session through to their hundredth.
• Evaluate the existing UI and outline key player journeys, documenting areas of confusion, drop-offs, and support requirements.
• Collaborate with the Product Lead to utilize player data, community feedback, competitive analysis, and playtesting to identify and prioritize UX issues.
• Establish information hierarchy and player flow structures.
• Create wireframes, annotated user flows, and prototypes for both art and engineering teams.
• Design high-fidelity screens and reusable UI components, working closely with the art team to finalize the visual style.
• Collaborate with engineering during implementation to ensure the design intent is accurately delivered.
• Assess UX changes post-launch using analytics and iterate based on findings.
• Set up UI/UX standards and documentation to ensure consistent feature delivery.
• Work alongside product, game design, art, and engineering teams.
• Over 3 years of experience as a UI/UX or product designer, responsible for both UX and UI in shipped games or consumer mobile applications.
• A portfolio showcasing research, player flows, information architecture, wireframes, and polished high-fidelity UI designs.
• Experience with mobile-first projects, possessing strong knowledge of tap targets, thumb reach, small screens, and touch interactions.
• Proficient in information architecture.
• Strong visual design capabilities, including layout, hierarchy, typography, iconography, and UI components.
• Proven experience leveraging player data, research, and community feedback to guide design choices.
• Ability to work collaboratively during hours aligned with EST and PST time zones, with a preference for PST.
• Experience in the gaming industry, especially with live services or mobile free-to-play (preferred).
• Familiarity with redesigning an existing UI on a live product (preferred).
• Experience in building or maintaining a design system or component library (preferred).
• Experience designing for younger audiences (preferred).
• Practical user research experience (preferred).
• Prototyping experience beyond Figma, using tools like ProtoPie or in-engine solutions (preferred).
• Experience designing UI for Roblox experiences or knowledge of Roblox-native UI conventions (bonus).
• Hands-on experience with Roblox Studio (bonus).
• A passion for roleplay and social games (bonus).
• Must be able to accommodate working hours aligned with North American time zones (EST/PST), preferably PST.
• Must be authorized to work in the country of residence.
• Competitive compensation package, including above-market salary, profit sharing, and stock options.
• Retirement benefits with company contributions to your retirement plan (401k, RRSP, Pension) available in Canada, the UK, and the USA.
• Comprehensive medical, dental, and vision benefits, along with additional benefits such as Life and ADD coverage depending on the country.
• Flexible paid time off, including vacations and Federal/Bank Holidays.
• Remote-first work environment, allowing you to work from home or anywhere.
• Opportunities for in-person gatherings and virtual company-wide gaming events.
• Robux allowances for in-game purchases.
• Professional development support, including reimbursement for courses, materials, and training for personal growth.
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