Remotery

Senior UI/UX Designer

Posted Jul 31

This is a fully remote position, open to applicants in United States.

📋 Description

• Create comprehensive UI/UX solutions for new game features, ranging from user flows and wireframes to refined, production-ready layouts.

• Develop interfaces for core and meta systems, ensuring a cohesive player experience throughout the game.

• Design monetization elements such as battle passes, gacha mechanics, limited-time offers, reward flows, and other live-ops systems.

• Construct and uphold a scalable design system, including reusable components, templates, and UI guidelines.

• Implement and assemble interfaces directly in Unity, incorporating layouts, states, transitions, animations, effects, and responsive behaviors.

• Integrate UI elements with existing events, calls, and game data, collaborating with developers for support and review.

• Utilize AI-assisted development and vibe-coding tools to independently prototype and implement UI functionality.

• Convert game design documentation into clear, intuitive, and visually engaging interfaces.

• Work closely with game designers, artists, Unity developers, and other team members throughout the implementation process.

• Evaluate in-game interfaces, identify inconsistencies, and continuously enhance usability and visual quality.


⛳️ Requirements

• Over 5 years of professional UI/UX design experience in the realm of game development.

• A robust portfolio showcasing complex game interfaces—not merely individual screens or visual concepts.

• Experience with mid-core or hardcore mobile games, as well as relevant PC/console projects, is advantageous.

• Proficient hands-on experience with Unity and its UI systems.

• Experience in independently assembling and configuring interfaces within Unity.

• Knowledge of how UI interacts with game events, data, states, animations, and visual effects.

• Familiarity with AI coding tools for prototyping or implementing UI functionality.

• Advanced skills in Figma.

• Strong grasp of game UX, information hierarchy, player behavior, and interface flows.

• Experience in designing core, meta, and monetization systems.

• Ability to create visually compelling interfaces while adhering to technical constraints.

• Capacity to clearly communicate design decisions and work independently with minimal developer support.


🏝️ Benefits

• Competitive salary.

• Relocation assistance to Cyprus, including visa and housing support.

• Monthly lunch allowances through Wolt.

• Comprehensive medical insurance.

• Car rental services.

• A passionate and supportive team that embraces creativity and ownership.

• Opportunities for professional development.

• A culture rooted in initiative, transparency, and collaboration.

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