
Senior Technical Animator
Posted Nov 3

Posted Nov 3
This is a fully remote position, open to applicants in Canada.
• Develop and sustain the production and software pipeline while collaborating with the Lead to meet deadlines.
• Produce high-quality rigging and skinning for characters, creatures, and props that are appropriate for the project.
• Execute character rigging in Maya, which includes setups for cloth, physics, and hair.
• Collaborate closely with modelers and animators to ensure a seamless development pipeline and high-quality assets.
• Design new rigging systems.
• Create tools for retargeting old rigging to new rigging systems.
• Share responsibility for pipeline tools and collaborate with engine and project leads to enhance engine tools continuously.
• Provide technical ownership of the team’s output by delivering clean assets or code within the established systems and requirements.
• Lead research and development projects, improve pipeline and workflow, and conduct post-mortem reviews and implementations.
• Address technically challenging bug-fixing tasks.
• Mentor less experienced colleagues by sharing knowledge.
• Occasionally assist with recruitment projects in collaboration with HR.
• Occasionally help with onboarding new hires.
• A minimum of 5 years of experience in Technical Animation or a comparable role.
• Participation in the production cycle of at least 2 titles.
• Strong proficiency in Python programming.
• Familiarity with Houdini.
• Excellent communication skills, with the ability to clearly provide technical feedback on tasks, rigs, toolsets, and documentation.
• Expert-level knowledge of Maya, with a focus on rigging and skinning.
• Comprehensive understanding of anatomy and character movement.
• Knowledge of facial rigs used in games, television, or film.
• Strong understanding of topology requirements for both old and new 3D models.
• Experience with physics simulation for cloth, hair, and other physics-related items.
• Awareness of current and upcoming technologies and trends in the gaming industry.
• Familiarity with Maya art export and production pipelines, especially those related to character and animation features.
• Self-motivated individual.
• Strong verbal and written communication skills in English.
• Benefit package fully covered by PCF.
• The insurance provider reimburses 100% of claims (up to $1000 per service annually, including individual and family coverage).
• Comprehensive dental coverage, including major dental services.
• 4% RRSP matching before tax deductions, with 100% vesting from day one.
• Paid week off during the Winter Holidays.
• 20 paid vacation days and 5 paid sick days.
• Free virtual health and mental well-being sessions available for members and their dependents.
• Opportunities for personal development and the chance to work in a global environment.
• Collaborate within a creative team filled with passionate individuals.
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