Senior Mission Designer – CONTRACT

atInsomniac GamesRemoteUS flagUnited StatesFull-timeDesignerSenior$70 – $80/hour

Posted 12 hours ago

This is a fully remote position, open to applicants in United States.

πŸ“‹ Description

β€’ Design, develop, refine, and enhance one or more missions, whether open-world or linear in nature.

β€’ Transform initial Creative Briefs into comprehensive missions under the guidance of the Mission Director and Game Director.

β€’ Collaborate with a diverse team on creative proposals, mission design, combat scenarios, gameplay elements, and narrative integration.

β€’ Utilize internal proprietary tools for 3D layout tasks and technical scripting.

β€’ Collect and respond to feedback while ensuring quality and iterative improvements.

β€’ Develop engaging combat encounters in conjunction with the combat team.

β€’ Weave in broader narrative elements and create impactful storytelling moments within gameplay.

β€’ Partner with Environment Artists to adhere to layout and mission construction constraints while achieving quality targets.

β€’ Experiment with innovative gameplay mechanics and sequences alongside Gameplay Programmers.

β€’ Relay mission status, updates, and dependencies to management and the game development team.

β€’ Produce mission documentation.

β€’ Identify and resolve bugs and gameplay issues, ensuring missions remain playable throughout the development cycle.

β€’ Enhance player understanding, narrative clarity, tutorials, difficulty, and accessibility.

β€’ Foster a safe, supportive, and creative working environment.

β€’ Undertake additional mission-design creative or production responsibilities as necessary.


⛳️ Requirements

β€’ A minimum of five years of professional game design experience.

β€’ At least one completed title as a Level or Mission Designer.

β€’ Demonstrated expertise in level/mission development from initial concept to final release.

β€’ Proficient in 3D block out, composition, and flow using software such as Maya or various game engines.

β€’ High level of proficiency with contemporary game engines, including Unreal or proprietary engines.

β€’ Established experience in scripting and prototyping directly.

β€’ Intermediate familiarity and experience with level editing tools and scripting, such as Unreal Engine, Unity, or similar editors.

β€’ Intermediate knowledge of Maya or other significant 3D modeling software.

β€’ Basic understanding of the Microsoft Office Suite.

β€’ Strong written, verbal, and visual communication abilities.

β€’ Excellent interpersonal skills with the ability to effectively communicate with team members and developers.

β€’ Experience with Adobe Illustrator and UE4 Blueprint scripting is advantageous.


🏝️ Benefits

β€’ Medical insurance

β€’ Dental insurance

β€’ Vision insurance

β€’ Background checks conducted at the offer stage

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