
Senior Effects Technical Director
Posted Jun 13

Posted Jun 13
This is a fully remote position, open to applicants in Oregon.
• Creates FX animation, procedural simulations, dynamic simulations, as well as particle and fluid systems for visual effects in feature films.
• Takes charge of lighting, rendering, and moderate-level compositing of intricate shots under the guidance of supervisors.
• Designs and develops FX animation, procedural simulations, dynamic simulations, and particle and fluid systems.
• Lights complex or multiple creatures, including those with hair or fur, and various elements.
• Responsible for configuring and managing extensive particle effects and large crowd scenes.
• Possesses exceptional pipeline scripting skills.
• Strong compositing abilities, capable of handling blue-screen extractions, with a working knowledge of Nuke.
• Able to write plug-ins, debug simulations, and proficiently create setup and surface shaders.
• Skilled in writing or modifying procedural surface shaders and volumetric shaders.
• Competently animates moderate objects.
• Quickly learns new techniques and effectively troubleshoots various issues.
• Establishes high standards for all Technical Directors by consistently improving speed, quality of work, and adaptability.
• 3-5+ years of production experience or feature film experience in effects simulation work.
• Bachelor's degree in computer science, engineering, or computer graphics.
• A demo reel is required.
• Ability to work with competence, energy, and enthusiasm in a team setting with minimal supervision to complete shots.
• Exhibits strong listening and communication skills, capable of accepting direction and constructive criticism.
• Excellent presentation and communication skills during dailies and shot reviews, clearly outlining accomplishments and next steps for the shot.
• Engages in the creative process without ego and embraces final decisions with a positive and supportive demeanor.
• Demonstrates a keen aesthetic sense, anticipating potential challenges and utilizing knowledge of tools to achieve the desired outcome.
• Shows exceptional problem-solving capabilities and proactively offers ideas and suggestions.
• Effectively prioritizes tasks and manages time efficiently.
• Advanced simulation experience with Houdini, Maya, 3DS Max, or similar software, along with the ability to write expressions.
• Proficient in C++.
• Preferred: Experience with Linux and scripting in Python, as well as knowledge of MEL.
• A bonus and/or long-term incentive units may be included as part of the compensation package.
• A comprehensive range of medical, financial, and other benefits, depending on the level and position offered.
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