
Senior DL Compiler Engineer β CUDA Tile
Posted Sep 9

Posted Sep 9
This is a fully remote position, open to applicants in California, +3 more states.
β’ Create and execute compiler transformations.
β’ Develop dialects and lowering passes based on MLIR.
β’ Enhance tile-based kernels for optimal performance across various NVIDIA GPU architectures.
β’ Establish public APIs.
β’ Design and apply compiler and optimization strategies.
β’ Conduct performance enhancements and general software engineering tasks.
β’ Collaborate on CUDA Tile, a tile-based programming framework for NVIDIA GPUs.
β’ Bachelor's, Master's, or Ph.D. in Computer Science, Computer Engineering, or a related discipline (or equivalent experience).
β’ Over 3 years of pertinent work or research experience in compiler optimization, performance evaluation, and intermediate representation design.
β’ Capability to work autonomously, establish project objectives and scope, and guide your own development initiatives.
β’ Proficient C/C++ programming and software architecture skills, including debugging, performance assessment, and test development.
β’ Strong interpersonal abilities and capacity to function within a fast-paced, product-focused team.
β’ Familiarity with CPU and/or GPU architecture.
β’ Experience in CUDA or OpenCL programming.
β’ Knowledge of MLIR, LLVM, XLA, TVM, and deep learning models and algorithms.
β’ Equity.
β’ Comprehensive benefits package.
β’ Competitive salary.
Mariana Minerals
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