Senior Cinematic Animator – Contract

Posted Sep 1

This is a fully remote position, open to applicants in United States.

📋 Description

• Develop high-quality in-game cinematics utilizing both motion capture and hand-key animation techniques.

• Lead the cinematic workflow from script analysis and scene layout to final integration within the game engine.

• Work collaboratively with Animation Directors and Lead Animators to craft cinematics that align with the game's artistic vision and cinematographic style.

• Assist in establishing and upholding performance benchmarks while coordinating with various departments for seamless engine integration.

• Enhance body and facial character performances to produce lifelike and captivating scenes.

• Engage in team feedback sessions, showcase work, and integrate constructive feedback.

• Monitor progress and manage tasks using Jira and Flow.

• Communicate progress and any potential challenges to the Animation Director and Project Management team.

• Mentor junior artists.

• Undertake additional related duties as assigned.


⛳️ Requirements

• Candidates must possess authorization to work in the United States.

• Proficient in Maya.

• Familiarity with Microsoft Office Suite.

• Ability to compute figures and amounts, including discounts, interest, commissions, proportions, percentages, area, circumference, and volume.

• Capability to apply basic algebra and geometry concepts.

• Experience with MotionBuilder is advantageous.

• Knowledge of Adobe Premiere is beneficial.

• Understanding of common state machine flow in any game engine is a plus.

• Familiarity with Insomniac proprietary tools is preferred.


🏝️ Benefits

• Medical insurance.

• Dental insurance.

• Vision insurance.

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